Falling Star

Flip Falling Star onto the playing area from a height of at least one foot. Falling Star deals 3 damage to each creature it lands on. Tap all creatures dealt damage by Falling Star. If Falling Star doesn’t turn completely over at least once during the flip, it has no effect.

Enchanted Being

Prevent all combat damage that would be dealt to Enchanted Being by enchanted creatures.

Heaven’s Gate

One or more target creatures become white until end of turn.

Infinite Authority

Enchant creature
Whenever enchanted creature blocks or becomes blocked by a creature with toughness 3 or less, destroy the other creature at end of combat. At the beginning of the next end step, if that creature was destroyed this way, put a +1/+1 counter on the first creature.

Shelkin Brownie

: Target creature loses all “bands with other” abilities until end of turn.

Shield Wall

Creatures you control get +0/+2 until end of turn.

Anti-Magic Aura

Enchant creature
Enchanted creature can’t be the target of spells and can’t be enchanted by other Auras.

D’Avenant Archer

: D’Avenant Archer deals 1 damage to target attacking or blocking creature.

Teleport

Cast this spell only during the declare attackers step.
Target creature can’t be blocked this turn.

Weakness

Enchant creature
Enchanted creature gets -2/-1.

Force of Nature

Trample (This creature can deal excess combat damage to the player or planeswalker it’s attacking.)
At the beginning of your upkeep, Force of Nature deals 8 damage to you unless you pay .

Demonic Tutor

Search your library for a card, put that card into your hand, then shuffle your library.

Contract from Below

Remove Contract from Below from your deck before playing if you’re not playing for ante.
Discard your hand, ante the top card of your library, then draw seven cards.

Drain Life

Spend only black mana on X.
Drain Life deals X damage to any target. You gain life equal to the damage dealt, but not more life than the player’s life total before the damage was dealt, the planeswalker’s loyalty before the damage was dealt, or the creature’s toughness.

Hypnotic Specter

Flying
Whenever Hypnotic Specter deals damage to an opponent, that player discards a card at random.

Unsummon

Return target creature to its owner’s hand.

Unstable Mutation

Enchant creature
Enchanted creature gets +3/+3.
At the beginning of the upkeep of enchanted creature’s controller, put a -1/-1 counter on that creature.

Hypnotic Specter

Flying
Whenever Hypnotic Specter deals damage to an opponent, that player discards a card at random.

Volcanic Eruption

Destroy X target Mountains. Volcanic Eruption deals damage to each creature and each player equal to the number of Mountains put into a graveyard this way.