,
: Target creature gains first strike until end of turn.
Artista: Douglas Shuler
Icatian Infantry
: Icatian Infantry gains first strike until end of turn.
: Icatian Infantry gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature’s combat damage, not its controller, among any of the creatures it’s being blocked by or is blocking.)
Homarid Spawning Bed
, Sacrifice a blue creature: Create X 1/1 blue Camarid creature tokens, where X is the sacrificed creature’s mana value.
Orcish Veteran
Orcish Veteran can’t block white creatures with power 2 or greater.
: Orcish Veteran gains first strike until end of turn.
River Merfolk
: River Merfolk gains mountainwalk until end of turn. (It can’t be blocked as long as defending player controls a Mountain.)
Ring of Renewal
,
: Discard a card at random, then draw two cards.
Fissure
Destroy target creature or land. It can’t be regenerated.
Fasting
At the beginning of your upkeep, put a hunger counter on Fasting. Then destroy Fasting if it has five or more hunger counters on it.
If you would begin your draw step, you may skip that step instead. If you do, you gain 2 life.
When you draw a card, destroy Fasting.
Whippoorwill
,
: Target creature can’t be regenerated this turn. Damage that would be dealt to that creature this turn can’t be prevented or dealt instead to another permanent or player. When the creature dies this turn, exile the creature.
Mana Vortex
When you cast this spell, counter it unless you sacrifice a land.
At the beginning of each player’s upkeep, that player sacrifices a land of their choice.
When there are no lands on the battlefield, sacrifice Mana Vortex.
Marsh Gas
All creatures get -2/-0 until end of turn.
Hypnotic Specter
Flying
Whenever Hypnotic Specter deals damage to an opponent, that player discards a card at random.
Glasses of Urza
: Look at target player’s hand.
Mountain
(: Add
.)
Righteousness
Target blocking creature gets +7/+7 until end of turn.
Animate Artifact
Enchant artifact
As long as enchanted artifact isn’t a creature, it’s an artifact creature with power and toughness each equal to its mana value.
Drain Power
Target player activates a mana ability of each land they control. Then that player loses all unspent mana and you add the mana lost this way.
Frozen Shade
: Frozen Shade gets +1/+1 until end of turn.
Power Surge
At the beginning of each player’s upkeep, Power Surge deals X damage to that player, where X is the number of untapped lands they controlled at the beginning of this turn.
Mountain
(: Add
.)
Dwarven Warriors
: Target creature with power 2 or less can’t be blocked this turn.
Unholy Strength
Enchant creature
Enchanted creature gets +2/+1.
Weakness
Enchant creature
Enchanted creature gets -2/-1.
Benalish Hero
Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature’s combat damage, not its controller, among any of the creatures it’s being blocked by or is blocking.)