Orcish Conscripts

Orcish Conscripts can’t attack unless at least two other creatures attack.
Orcish Conscripts can’t block unless at least two other creatures block.

Benalish Hero

Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature’s combat damage, not its controller, among any of the creatures it’s being blocked by or is blocking.)

Oubliette

When Oubliette enters the battlefield, target creature phases out until Oubliette leaves the battlefield. Tap that creature as it phases in this way. (Auras and Equipment phase out with it. While permanents are phased out, they’re treated as though they don’t exist.)

Homarid Spawning Bed

, Sacrifice a blue creature: Create X 1/1 blue Camarid creature tokens, where X is the sacrificed creature’s converted mana cost.

Hallowed Ground

: Return target nonsnow land you control to its owner’s hand.

River Merfolk

: River Merfolk gains mountainwalk until end of turn. (It can’t be blocked as long as defending player controls a Mountain.)

Fissure

Destroy target creature or land. It can’t be regenerated.

Khabál Ghoul

At the beginning of each end step, put a +1/+1 counter on Khabál Ghoul for each creature that died this turn.

Island of Wak-Wak

: Target creature with flying has base power 0 until end of turn.

Unstable Mutation

Enchant creature
Enchanted creature gets +3/+3.
At the beginning of the upkeep of enchanted creature’s controller, put a -1/-1 counter on that creature.

Psionic Blast

Psionic Blast deals 4 damage to any target and 2 damage to you.

Hypnotic Specter

Flying
Whenever Hypnotic Specter deals damage to an opponent, that player discards a card at random.

Mending Hands

Prevent the next 4 damage that would be dealt to any target this turn.

Mending Hands

Prevent the next 4 damage that would be dealt to any target this turn.