Spike Colony enters the battlefield with four +1/+1 counters on it.
, Remove a +1/+1 counter from Spike Colony: Put a +1/+1 counter on target creature.
Artista: Douglas Shuler
Gallantry
Target blocking creature gets +4/+4 until end of turn.
Draw a card.
Escaped Shapeshifter
As long as an opponent controls a creature with flying not named Escaped Shapeshifter, Escaped Shapeshifter has flying. The same is true for first strike, trample, and protection from any color.
Forest
(: Add .)
Forest
(: Add .)
Forest
(: Add .)
Forest
(: Add .)
Llanowar Sentinel
When Llanowar Sentinel enters the battlefield, you may pay . If you do, search your library for a card named Llanowar Sentinel and put that card onto the battlefield. Then shuffle your library.
Fit of Rage
Target creature gets +3/+3 and gains first strike until end of turn.
Dwarven Berserker
Whenever Dwarven Berserker becomes blocked, it gets +3/+0 and gains trample until end of turn.
Southern Paladin
, : Destroy target red permanent.
Plains
(: Add .)
Plains
(: Add .)
Plains
(: Add .)
Wall of Swords
Defender (This creature can’t attack.)
Flying
Valorous Charge
White creatures get +2/+0 until end of turn.
Gerrard
At the beginning of your draw step, draw an additional card.
Plains
(: Add .)
Tidal Surge
Tap up to three target creatures without flying.
Rainbow Knights
When Rainbow Knights comes into play, it gains protection from a random color permanently.
: First strike until end of turn.
: +0/+0, +1/+0 or +2/+0 until end of turn chosen at random.
Pentagram of the Ages
, : The next time a source of your choice would deal damage to you this turn, prevent that damage.
Dwarven Warriors
: Target creature with power 2 or less can’t be blocked this turn.
Orcish Conscripts
Orcish Conscripts can’t attack unless at least two other creatures attack.
Orcish Conscripts can’t block unless at least two other creatures block.
Gloom
White spells cost more to cast.
Activated abilities of white enchantments cost more to activate.
Unsummon
Return target creature to its owner’s hand.