Deflecting Palm

The next time a source of your choice would deal damage to you this turn, prevent that damage. If damage is prevented this way, Deflecting Palm deals that much damage to that source’s controller.

Icy Blast

Tap X target creatures.
Ferocious — If you control a creature with power 4 or greater, those creatures don’t untap during their controllers’ next untap steps.

Act of Treason

Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and this turn.)

Cataclysm

Each player chooses from among the permanents they control an artifact, a creature, an enchantment, and a land, then sacrifices the rest.

Fated Intervention

Create two 3/3 green Centaur enchantment creature tokens. If it’s your turn, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Dack Fayden

+1: Target player draws two cards, then discards two cards.
−2: Gain control of target artifact.
−6: You get an emblem with “Whenever you cast a spell that targets one or more permanents, gain control of those permanents.”

High Tide

Until end of turn, whenever a player taps an Island for mana, that player adds an additional .

Vampire Hexmage

First strike
Sacrifice Vampire Hexmage: Remove all counters from target permanent.

Dack Fayden

+1: Target player draws two cards, then discards two cards.
−2: Gain control of target artifact.
−6: You get an emblem with “Whenever you cast a spell that targets one or more permanents, gain control of those permanents.”

Dack Fayden Emblem

Whenever you cast a spell that targets one or more permanents, gain control of those permanents.

Worst Fears

You control target player during that player’s next turn. Exile Worst Fears. (You see all cards that player could see and make all decisions for the player.)

Solidarity of Heroes

Strive — This spell costs more to cast for each target beyond the first.
Choose any number of target creatures. Double the number of +1/+1 counters on each of them.

Aether Adept

When Aether Adept enters the battlefield, return target creature to its owner’s hand.

Karametra, God of Harvests

Indestructible
As long as your devotion to green and white is less than seven, Karametra isn’t a creature.
Whenever you cast a creature spell, you may search your library for a Forest or Plains card, put it onto the battlefield tapped, then shuffle your library.

Ephara, God of the Polis

Indestructible
As long as your devotion to white and blue is less than seven, Ephara isn’t a creature.
At the beginning of each upkeep, if you had another creature enter the battlefield under your control last turn, draw a card.

Courser of Kruphix

Play with the top card of your library revealed.
You may play lands from the top of your library.
Whenever a land enters the battlefield under your control, you gain 1 life.

Nyxborn Shieldmate

Bestow (If you cast this card for its bestow cost, it’s an Aura spell with enchant creature. It becomes a creature again if it’s not attached to a creature.)
Enchanted creature gets +1/+2.

Oloro, Ageless Ascetic

At the beginning of your upkeep, you gain 2 life.
Whenever you gain life, you may pay . If you do, draw a card and each opponent loses 1 life.
At the beginning of your upkeep, if Oloro, Ageless Ascetic is in the command zone, you gain 2 life.

Oloro, Ageless Ascetic

At the beginning of your upkeep, you gain 2 life.
Whenever you gain life, you may pay . If you do, draw a card and each opponent loses 1 life.
At the beginning of your upkeep, if Oloro, Ageless Ascetic is in the command zone, you gain 2 life.

Oloro, Ageless Ascetic

At the beginning of your upkeep, you gain 2 life.
Whenever you gain life, you may pay . If you do, draw a card and each opponent loses 1 life.
At the beginning of your upkeep, if Oloro, Ageless Ascetic is in the command zone, you gain 2 life.

Soldier of the Pantheon

Protection from multicolored
Whenever an opponent casts a multicolored spell, you gain 1 life.

Elspeth, Sun’s Champion

+1: Create three 1/1 white Soldier creature tokens.
−3: Destroy all creatures with power 4 or greater.
−7: You get an emblem with “Creatures you control get +2/+2 and have flying.”

Purphoros, God of the Forge

Indestructible
As long as your devotion to red is less than five, Purphoros isn’t a creature.
Whenever another creature enters the battlefield under your control, Purphoros deals 2 damage to each opponent.
: Creatures you control get +1/+0 until end of turn.