Vanquish the Foul

Destroy target creature with power 4 or greater. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Venser, Shaper Savant

Flash
When Venser, Shaper Savant enters the battlefield, return target spell or permanent to its owner’s hand.

Bogbrew Witch

, : Search your library for a card named Festering Newt or Bubbling Cauldron, put it onto the battlefield tapped, then shuffle your library.

Festering Newt

When Festering Newt dies, target creature an opponent controls gets -1/-1 until end of turn. That creature gets -4/-4 instead if you control a creature named Bogbrew Witch.

Bubbling Cauldron

, , Sacrifice a creature: You gain 4 life.
, , Sacrifice a creature named Festering Newt: Each opponent loses 4 life. You gain life equal to the life lost this way.

Act of Treason

Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and this turn.)

Ral Zarek

+1: Tap target permanent, then untap another target permanent.
−2: Ral Zarek deals 3 damage to any target.
−7: Flip five coins. Take an extra turn after this one for each coin that comes up heads.

Sunhome Guildmage

: Creatures you control get +1/+0 until end of turn.
: Create a 1/1 red and white Soldier creature token with haste.

Legion Loyalist

Haste
Battalion — Whenever Legion Loyalist and at least two other creatures attack, creatures you control gain first strike and trample until end of turn and can’t be blocked by creature tokens this turn.

Assemble the Legion

At the beginning of your upkeep, put a muster counter on Assemble the Legion. Then create a 1/1 red and white Soldier creature token with haste for each muster counter on Assemble the Legion.

High Tide

Until end of turn, whenever a player taps an Island for mana, that player adds an additional .

Jarad, Golgari Lich Lord

Jarad, Golgari Lich Lord gets +1/+1 for each creature card in your graveyard.
, Sacrifice another creature: Each opponent loses life equal to the sacrificed creature’s power.
Sacrifice a Swamp and a Forest: Return Jarad from your graveyard to your hand.

Ash Zealot

First strike, haste
Whenever a player casts a spell from a graveyard, Ash Zealot deals 3 damage to that player.

Liliana’s Shade

When Liliana’s Shade enters the battlefield, you may search your library for a Swamp card, reveal it, put it into your hand, then shuffle your library.
: Liliana’s Shade gets +1/+1 until end of turn.

Yeva, Nature’s Herald

Flash (You may cast this spell any time you could cast an instant.)
You may cast green creature spells as though they had flash.

Yeva’s Forcemage

When Yeva’s Forcemage enters the battlefield, target creature gets +2/+2 until end of turn.

Herald of War

Flying
Whenever Herald of War attacks, put a +1/+1 counter on it.
Angel spells and Human spells you cast cost less to cast for each +1/+1 counter on Herald of War.

Tamiyo, the Moon Sage Emblem

You have no maximum hand size.
Whenever a card is put into your graveyard from anywhere, you may return it to your hand.

Tamiyo, the Moon Sage

+1: Tap target permanent. It doesn’t untap during its controller’s next untap step.
−2: Draw a card for each tapped creature target player controls.
−8: You get an emblem with “You have no maximum hand size” and “Whenever a card is put into your graveyard from anywhere, you may return it to your hand.”

Koth of the Hammer

+1: Untap target Mountain. It becomes a 4/4 red Elemental creature until end of turn. It’s still a land.
−2: Add for each Mountain you control.
−5: You get an emblem with “Mountains you control have ‘: This land deals 1 damage to any target.'”

Venser, the Sojourner

+2: Exile target permanent you own. Return it to the battlefield under your control at the beginning of the next end step.
−1: Creatures can’t be blocked this turn.
−8: You get an emblem with “Whenever you cast a spell, exile target permanent.”