: Creatures you control get +1/+0 until end of turn.
: Create a 1/1 red and white Soldier creature token with haste.
Artista: Eric Deschamps
Legion Loyalist
Haste
Battalion — Whenever Legion Loyalist and at least two other creatures attack, creatures you control gain first strike and trample until end of turn and can’t be blocked by creature tokens this turn.
Ash Zealot
First strike, haste
Whenever a player casts a spell from a graveyard, Ash Zealot deals 3 damage to that player.
Jarad, Golgari Lich Lord
Jarad, Golgari Lich Lord gets +1/+1 for each creature card in your graveyard.
, Sacrifice another creature: Each opponent loses life equal to the sacrificed creature’s power.
Sacrifice a Swamp and a Forest: Return Jarad from your graveyard to your hand.
Yeva’s Forcemage
When Yeva’s Forcemage enters, target creature gets +2/+2 until end of turn.
Liliana’s Shade
When Liliana’s Shade enters, you may search your library for a Swamp card, reveal it, put it into your hand, then shuffle.
: Liliana’s Shade gets +1/+1 until end of turn.
Yeva, Nature’s Herald
Flash (You may cast this spell any time you could cast an instant.)
You may cast green creature spells as though they had flash.
Tamiyo, the Moon Sage
+1: Tap target permanent. It doesn’t untap during its controller’s next untap step.
−2: Draw a card for each tapped creature target player controls.
−8: You get an emblem with “You have no maximum hand size” and “Whenever a card is put into your graveyard from anywhere, you may return it to your hand.”
Barter in Blood
Each player sacrifices two creatures of their choice.
Herald of War
Flying
Whenever Herald of War attacks, put a +1/+1 counter on it.
Angel spells and Human spells you cast cost less to cast for each +1/+1 counter on Herald of War.
Tamiyo, the Moon Sage Emblem
You have no maximum hand size.
Whenever a card is put into your graveyard from anywhere, you may return it to your hand.
Koth of the Hammer Emblem
Mountains you control have ‘: This land deals 1 damage to any target.’
Koth of the Hammer
+1: Untap target Mountain. It becomes a 4/4 red Elemental creature until end of turn. It’s still a land.
−2: Add for each Mountain you control.
−5: You get an emblem with “Mountains you control have ‘: This land deals 1 damage to any target.'”
Venser, the Sojourner
+2: Exile target permanent you own. Return it to the battlefield under your control at the beginning of the next end step.
−1: Creatures can’t be blocked this turn.
−8: You get an emblem with “Whenever you cast a spell, exile target permanent.”
Venser, the Sojourner Emblem
Whenever you cast a spell, exile target permanent.
Beguiler of Wills
: Gain control of target creature with power less than or equal to the number of creatures you control.
Requiem Angel
Flying
Whenever another non-Spirit creature you control dies, create a 1/1 white Spirit creature token with flying.
Elbrus, the Binding Blade // Withengar Unbound
Skeletal Grimace
Enchant creature
Enchanted creature gets +1/+1 and has “: Regenerate this creature.”
Olivia Voldaren
Flying
: Olivia Voldaren deals 1 damage to another target creature. That creature becomes a Vampire in addition to its other types. Put a +1/+1 counter on Olivia Voldaren.
: Gain control of target Vampire for as long as you control Olivia Voldaren.
Balefire Dragon
Flying
Whenever this creature deals combat damage to a player, it deals that much damage to each creature that player controls.
Manor Skeleton
Haste
: Regenerate Manor Skeleton.
Splinterfright
Trample
Splinterfright’s power and toughness are each equal to the number of creature cards in your graveyard.
At the beginning of your upkeep, mill two cards. (Put the top two cards of your library into your graveyard.)