You draw two cards, then each other player draws a card.
Artista: Eric Peterson
Crashing Centaur
, Discard a card: Crashing Centaur gains trample until end of turn.
Threshold — As long as seven or more cards are in your graveyard, Crashing Centaur gets +2/+2 and has shroud. (It can’t be the target of spells or abilities.)
Blastoderm
Shroud (This creature can’t be the target of spells or abilities.)
Fading 3 (This creature enters the battlefield with three fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can’t, sacrifice it.)
Tornellan Protector
: Until end of turn, each time damage is dealt to target creature or player, prevent X of that damage, where X is a number from 1 to 3 chosen at random each time.
Death Grasp
Death Grasp deals X damage to any target. You gain X life.
Last Caress
Target player loses 1 life and you gain 1 life.
Draw a card.
Yavimaya’s Embrace
Enchant creature
You control enchanted creature.
Enchanted creature gets +2/+2 and has trample.
Coalition Honor Guard
While an opponent is choosing targets as part of casting a spell they control or activating an ability they control, that player must choose at least one Flagbearer on the battlefield if able.
Necra Sanctuary
At the beginning of your upkeep, if you control a green or white permanent, target player loses 1 life. If you control a green permanent and a white permanent, that player loses 3 life instead.
Mahamoti Djinn
Flying (This creature can’t be blocked except by creatures with flying or reach.)
Baleful Stare
Target opponent reveals their hand. You draw a card for each Mountain and red card in it.
Reverse Damage
The next time a source of your choice would deal damage to you this turn, prevent that damage. You gain life equal to the damage prevented this way.
Serpent Warrior
When Serpent Warrior enters the battlefield, you lose 3 life.
Shanodin Dryads
Forestwalk (This creature can’t be blocked as long as defending player controls a Forest.)
Ghitu Fire-Eater
, Sacrifice Ghitu Fire-Eater: It deals damage equal to its power to any target.
Pacifism
Enchant creature
Enchanted creature can’t attack or block.
Serpent Warrior
When Serpent Warrior enters the battlefield, you lose 3 life.
Reverse Damage
The next time a source of your choice would deal damage to you this turn, prevent that damage. You gain life equal to the damage prevented this way.
Caltrops
Whenever a creature attacks, Caltrops deals 1 damage to it.
Falling Timber
Kicker—Sacrifice a land. (You may sacrifice a land in addition to any other costs as you cast this spell.)
Prevent all combat damage target creature would deal this turn. If this spell was kicked, prevent all combat damage another target creature would deal this turn.
Urborg Emissary
Kicker (You may pay an additional as you cast this spell.)
When Urborg Emissary enters the battlefield, if it was kicked, return target permanent to its owner’s hand.
Coalition Victory
You win the game if you control a land of each basic land type and a creature of each color.
Llanowar Cavalry
: Llanowar Cavalry gains vigilance until end of turn.
Zanam Djinn
Flying
Zanam Djinn gets -2/-2 as long as blue is the most common color among all permanents or is tied for most common.
Probe
Kicker (You may pay an additional as you cast this spell.)
Draw three cards, then discard two cards. If this spell was kicked, target player discards two cards.