Flinthoof Boar gets +1/+1 as long as you control a Mountain.
: Flinthoof Boar gains haste until end of turn. (It can attack and this turn.)
Artista: Erica Yang
Ring of Evos Isle
: Equipped creature gains hexproof until end of turn. (It can’t be the target of spells or abilities your opponents control.)
At the beginning of your upkeep, put a +1/+1 counter on equipped creature if it’s blue.
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Grove of the Dreampods
When you planeswalk to Grove of the Dreampods or at the beginning of your upkeep, reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield and the rest on the bottom of your library in a random order.
Whenever you roll , return target creature card from your graveyard to the battlefield.
Gang of Devils
When Gang of Devils dies, it deals 3 damage divided as you choose among one, two, or three targets.
Outwit
Counter target spell that targets a player.
Scalding Devil
: Scalding Devil deals 1 damage to target player or planeswalker.
Nearheath Pilgrim
Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)
As long as Nearheath Pilgrim is paired with another creature, both creatures have lifelink.
Path to Exile
Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle their library.
Strangleroot Geist
Haste
Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner’s control with a +1/+1 counter on it.)
Flusterstorm
Counter target instant or sorcery spell unless its controller pays .
Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)
Ooze
This creature’s power and toughness are each equal to the number of slime counters on Gutter Grime.
Gutter Grime
Whenever a nontoken creature you control dies, put a slime counter on Gutter Grime, then create a green Ooze creature token with “This creature’s power and toughness are each equal to the number of slime counters on Gutter Grime.”
Memoricide
Choose a nonland card name. Search target player’s graveyard, hand, and library for any number of cards with that name and exile them. Then that player shuffles their library.
Flusterstorm
Counter target instant or sorcery spell unless its controller pays .
Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)
Vow of Flight
Enchant creature
Enchanted creature gets +2/+2, has flying, and can’t attack you or a planeswalker you control.
Darksteel Sentinel
Flash (You may cast this spell any time you could cast an instant.)
Vigilance
Indestructible (Damage and effects that say “destroy” don’t destroy this creature. If its toughness is 0 or less, it’s still put into its owner’s graveyard.)
Dispatch
Tap target creature.
Metalcraft — If you control three or more artifacts, exile that creature.
Grim Affliction
Put a -1/-1 counter on target creature, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Mental Misstep
( can be paid with either or 2 life.)
Counter target spell with converted mana cost 1.
Dispatch
Tap target creature.
Metalcraft — If you control three or more artifacts, exile that creature.
Metallic Mastery
Gain control of target artifact until end of turn. Untap that artifact. It gains haste until end of turn.
Shriekhorn
Shriekhorn enters the battlefield with three charge counters on it.
, Remove a charge counter from Shriekhorn: Target player mills two cards.
Quicksilver Geyser
Return up to two target nonland permanents to their owners’ hands.
Master’s Call
Create two 1/1 colorless Myr artifact creature tokens.
Maul Splicer
When Maul Splicer enters the battlefield, create two 3/3 colorless Golem artifact creature tokens.
Golem creatures you control have trample.