Morkrut Banshee

Morbid — When this creature enters, if a creature died this turn, target creature gets -4/-4 until end of turn.

Blood Petal Celebrant

This creature has first strike as long as it’s attacking.
When this creature dies, create a Blood token. (It’s an artifact with “, , Discard a card, Sacrifice this token: Draw a card.”)

Frontline Heroism

When Frontline Heroism enters, create a 1/1 red Soldier creature token with haste.
Whenever you cast a spell that targets only a single creature you control, create a 1/1 red Soldier creature token with haste, then copy that spell. The copy targets that token.

Prosperous Thief

Ninjutsu (, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Whenever one or more Ninja or Rogue creatures you control deal combat damage to a player, create a Treasure token. (It’s an artifact with “, Sacrifice this artifact: Add one mana of any color.”)

Blood Petal Celebrant

This creature has first strike as long as it’s attacking.
When this creature dies, create a Blood token. (It’s an artifact with “, , Discard a card, Sacrifice this token: Draw a card.”)

Demon of Fate’s Design

Flying, trample
Once during each of your turns, you may cast an enchantment spell by paying life equal to its mana value rather than paying its mana cost.
, Sacrifice another enchantment: Demon of Fate’s Design gets +X/+0 until end of turn, where X is the sacrificed enchantment’s mana value.

Grievous Wound

Enchant player
Enchanted player can’t gain life.
Whenever enchanted player is dealt damage, they lose half their life, rounded up.

Irreverent Gremlin

Menace (This creature can’t be blocked except by two or more creatures.)
Whenever another creature you control with power 2 or less enters, you may discard a card. If you do, draw a card. Do this only once each turn.

Coordinated Clobbering

Tap one or two target untapped creatures you control. They each deal damage equal to their power to target creature an opponent controls.

Fanatic of the Harrowing

When Fanatic of the Harrowing enters, each player discards a card. If you discarded a card this way, draw a card.

City on Fire

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature’s color.)
If a source you control would deal damage to a permanent or player, it deals triple that damage instead.

Terminate

Destroy target creature. It can’t be regenerated.

Ezio Auditore da Firenze

Menace
Assassin spells you cast have freerunning . (You may cast a spell for its freerunning cost if you dealt combat damage to a player this turn with an Assassin or commander.)
Whenever Ezio deals combat damage to a player, you may pay if that player has 10 or less life. When you do, that player loses the game.

Terminate

Destroy target creature. It can’t be regenerated.

Petty Larceny

Freerunning (You may cast this spell for its freerunning cost if you dealt combat damage to a player this turn with an Assassin or commander.)
Look at the top two cards of target opponent’s library and exile those cards face down. You may play those cards for as long as they remain exiled, and mana of any type can be spent to cast them. Create a Treasure token.

Ezio Auditore da Firenze

Menace
Assassin spells you cast have freerunning . (You may cast a spell for its freerunning cost if you dealt combat damage to a player this turn with an Assassin or commander.)
Whenever Ezio deals combat damage to a player, you may pay if that player has 10 or less life. When you do, that player loses the game.

Eivor, Battle-Ready

Vigilance (Attacking doesn’t cause this creature to tap.)
Haste (This creature can attack as soon as it comes under your control.)
Whenever Eivor, Battle-Ready attacks, it deals damage equal to the number of Equipment you control to each opponent.

Petty Larceny

Freerunning (You may cast this spell for its freerunning cost if you dealt combat damage to a player this turn with an Assassin or commander.)
Look at the top two cards of target opponent’s library and exile those cards face down. You may play those cards for as long as they remain exiled, and mana of any type can be spent to cast them. Create a Treasure token.

Admiral Beckett Brass

Other Pirates you control get +1/+1.
At the beginning of your end step, gain control of target nonland permanent controlled by a player who was dealt combat damage by three or more Pirates this turn.

Pearl-Ear, Imperial Advisor

Lifelink
Enchantment spells you cast have affinity for Auras. (They cost less to cast for each Aura you control.)
Whenever you cast an Aura spell that targets a modified permanent you control, draw a card. (Equipment, Auras you control, and counters are modifications.)

Pearl-Ear, Imperial Advisor

Lifelink
Enchantment spells you cast have affinity for Auras. (They cost less to cast for each Aura you control.)
Whenever you cast an Aura spell that targets a modified permanent you control, draw a card. (Equipment, Auras you control, and counters are modifications.)

Pearl-Ear, Imperial Advisor

Lifelink
Enchantment spells you cast have affinity for Auras. (They cost less to cast for each Aura you control.)
Whenever you cast an Aura spell that targets a modified permanent you control, draw a card. (Equipment, Auras you control, and counters are modifications.)