Plummet

Destroy target creature with flying.

Aggressive Mammoth

Trample (This creature can deal excess combat damage to the player or planeswalker it’s attacking.)
Other creatures you control have trample.

Ice-Fang Coatl

Flash
Flying
When Ice-Fang Coatl enters, draw a card.
Ice-Fang Coatl has deathtouch as long as you control at least three other snow permanents.

Ilharg, the Raze-Boar

Trample
Whenever Ilharg, the Raze-Boar attacks, you may put a creature card from your hand onto the battlefield tapped and attacking. Return that creature to your hand at the beginning of the next end step.
When Ilharg, the Raze-Boar dies or is put into exile from the battlefield, you may put it into its owner’s library third from the top.

Ilharg, the Raze-Boar

Trample
Whenever Ilharg, the Raze-Boar attacks, you may put a creature card from your hand onto the battlefield tapped and attacking. Return that creature to your hand at the beginning of the next end step.
When Ilharg, the Raze-Boar dies or is put into exile from the battlefield, you may put it into its owner’s library third from the top.

Frenzied Arynx

Riot (This creature enters with your choice of a +1/+1 counter or haste.)
Trample
: Frenzied Arynx gets +3/+0 until end of turn.

Tarmogoyf

Tarmogoyf’s power is equal to the number of card types among cards in all graveyards and its toughness is equal to that number plus 1.

Patchwork Gnomes

Discard a card: Regenerate Patchwork Gnomes. (The next time this creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)

Tarmogoyf

Tarmogoyf’s power is equal to the number of card types among cards in all graveyards and its toughness is equal to that number plus 1.

Ravenous Slime

Ravenous Slime can’t be blocked by creatures with power 2 or less.
If a creature an opponent controls would die, instead exile it and put a number of +1/+1 counters equal to that creature’s power on Ravenous Slime.

Nullhide Ferox

Hexproof
You can’t cast noncreature spells.
: Nullhide Ferox loses all abilities until end of turn. Any player may activate this ability.
If a spell or ability an opponent controls causes you to discard Nullhide Ferox, put it onto the battlefield instead of putting it into your graveyard.

Barging Sergeant

Haste
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)

Siege Wurm

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature’s color.)
Trample

Scuttling Doom Engine

Scuttling Doom Engine can’t be blocked by creatures with power 2 or less.
When Scuttling Doom Engine dies, it deals 6 damage to target opponent or planeswalker.

Ravenous Slime

Ravenous Slime can’t be blocked by creatures with power 2 or less.
If a creature an opponent controls would die, instead exile it and put a number of +1/+1 counters equal to that creature’s power on Ravenous Slime.

Inzerva, Master of Insights

+2: Draw two cards, then discard a card.
−2: Look at the top two cards of each other player’s library, then put any number of them on the bottom of that library and the rest on top in any order. Scry 2.
−4: You get an emblem with “Your opponents play with their hands revealed” and “Whenever an opponent draws a card, this emblem deals 1 damage to them.”

Aggressive Mammoth

Trample (This creature can deal excess combat damage to the player or planeswalker it’s attacking.)
Other creatures you control have trample.

Goblin Instigator

When Goblin Instigator enters, create a 1/1 red Goblin creature token.

Blood Divination

As an additional cost to cast this spell, sacrifice a creature.
Draw three cards.

Cheering Fanatic

Whenever Cheering Fanatic attacks, choose a card name. Spells with the chosen name cost less to cast this turn.

Jubilant Mascot

At the beginning of combat on your turn, you may pay . If you do, support 2. (Put a +1/+1 counter on each of up to two other target creatures.)