Evacuation

Return all creatures to their owners’ hands.

Evacuation

Return all creatures to their owners’ hands.

Nihil Spellbomb

, Sacrifice Nihil Spellbomb: Exile target player’s graveyard.
When Nihil Spellbomb is put into a graveyard from the battlefield, you may pay . If you do, draw a card.

Dromar’s Cavern

When Dromar’s Cavern enters the battlefield, sacrifice it unless you return a non-Lair land you control to its owner’s hand.
: Add , , or .

Virulent Sliver

All Sliver creatures have poisonous 1. (Whenever a Sliver deals combat damage to a player, that player gets a poison counter. A player with ten or more poison counters loses the game.)

Jötun Grunt

Cumulative upkeep—Put two cards from a single graveyard on the bottom of their owner’s library. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Loreseeker’s Stone

, : Draw three cards. This ability costs more to activate for each card in your hand.

Seer’s Sundial

Landfall — Whenever a land enters the battlefield under your control, you may pay . If you do, draw a card.

Armillary Sphere

, , Sacrifice Armillary Sphere: Search your library for up to two basic land cards, reveal them, put them into your hand, then shuffle your library.

Etherium-Horn Sorcerer

: Return Etherium-Horn Sorcerer to its owner’s hand.
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)

Seer’s Sundial

Landfall — Whenever a land enters the battlefield under your control, you may pay . If you do, draw a card.

Explore

You may play an additional land this turn.
Draw a card.

Heat Shimmer

Create a token that’s a copy of target creature, except it has haste and “At the beginning of the end step, exile this permanent.”

Glassdust Hulk

Whenever another artifact enters the battlefield under your control, Glassdust Hulk gets +1/+1 until end of turn and can’t be blocked this turn.
Cycling (, Discard this card: Draw a card.)

Myr Battlesphere

When Myr Battlesphere enters the battlefield, create four 1/1 colorless Myr artifact creature tokens.
Whenever Myr Battlesphere attacks, you may tap X untapped Myr you control. If you do, Myr Battlesphere gets +X/+0 until end of turn and deals X damage to the player or planeswalker it’s attacking.

Time Sieve

, Sacrifice five artifacts: Take an extra turn after this one.

Buried Ruin

: Add .
, , Sacrifice Buried Ruin: Return target artifact card from your graveyard to your hand.

Sword of the Meek

Equipped creature gets +1/+2.
Equip
Whenever a 1/1 creature enters the battlefield under your control, you may return Sword of the Meek from your graveyard to the battlefield, then attach it to that creature.

Sword of War and Peace

Equipped creature gets +2/+2 and has protection from red and from white.
Whenever equipped creature deals combat damage to a player, Sword of War and Peace deals damage to that player equal to the number of cards in their hand and you gain 1 life for each card in your hand.
Equip