You may return two Islands you control to their owner’s hand rather than pay this spell’s mana cost.
Draw two cards.
Artista: Franz Vohwinkel
Apothecary Geist
Flying
When Apothecary Geist enters the battlefield, if you control another Spirit, you gain 3 life.
Shard of Broken Glass
Equipped creature gets +1/+0.
Whenever equipped creature attacks, you may mill two cards.
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Clue
, Sacrifice this artifact: Draw a card.
Seal of the Guildpact
As Seal of the Guildpact enters the battlefield, choose two colors.
Each spell you cast costs less to cast for each of the chosen colors it is.
Shapeshifter
Changeling
Etherium-Horn Sorcerer
: Return Etherium-Horn Sorcerer to its owner’s hand.
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)
Seer’s Sundial
Landfall — Whenever a land enters the battlefield under your control, you may pay . If you do, draw a card.
Seal of the Guildpact
As Seal of the Guildpact enters the battlefield, choose two colors.
Each spell you cast costs less to cast for each of the chosen colors it is.
Seer’s Sundial
Landfall — Whenever a land enters the battlefield under your control, you may pay . If you do, draw a card.
Oblivion Ring
When Oblivion Ring enters the battlefield, exile another target nonland permanent.
When Oblivion Ring leaves the battlefield, return the exiled card to the battlefield under its owner’s control.
Expedition Map
, , Sacrifice Expedition Map: Search your library for a land card, reveal it, and put it into your hand. Then shuffle your library.
Copper Carapace
Equipped creature gets +2/+2 and can’t block.
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Glassdust Hulk
Whenever another artifact enters the battlefield under your control, Glassdust Hulk gets +1/+1 until end of turn and can’t be blocked this turn.
Cycling (, Discard this card: Draw a card.)
Vial of Dragonfire
, , Sacrifice Vial of Dragonfire: It deals 2 damage to target creature.
Collected Company
Look at the top six cards of your library. Put up to two creature cards with converted mana cost 3 or less from among them onto the battlefield. Put the rest on the bottom of your library in any order.
Temporal Manipulation
Take an extra turn after this one.
Panic Spellbomb
, Sacrifice Panic Spellbomb: Target creature can’t block this turn.
When Panic Spellbomb is put into a graveyard from the battlefield, you may pay . If you do, draw a card.
Seer’s Sundial
Landfall — Whenever a land enters the battlefield under your control, you may pay . If you do, draw a card.
Phyrexia’s Core
: Add .
, , Sacrifice an artifact: You gain 1 life.
Myr Battlesphere
When Myr Battlesphere enters the battlefield, create four 1/1 colorless Myr artifact creature tokens.
Whenever Myr Battlesphere attacks, you may tap X untapped Myr you control. If you do, Myr Battlesphere gets +X/+0 until end of turn and deals X damage to the player or planeswalker it’s attacking.
Buried Ruin
: Add .
, , Sacrifice Buried Ruin: Return target artifact card from your graveyard to your hand.
Tuktuk the Returned
Tuktuk the Returned is legendary.
Loreseeker’s Stone
, : Draw three cards. This ability costs more to activate for each card in your hand.
Heart-Piercer Bow
Whenever equipped creature attacks, Heart-Piercer Bow deals 1 damage to target creature defending player controls.
Equip (: Attach to target creature you control. Equip only as a sorcery.)