Contagion Clasp

When Contagion Clasp enters the battlefield, put a -1/-1 counter on target creature.
, : Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Evacuation

Return all creatures to their owners’ hands.

Jötun Grunt

Cumulative upkeep—Put two cards from a single graveyard on the bottom of their owner’s library. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Darigaaz’s Caldera

When Darigaaz’s Caldera enters the battlefield, sacrifice it unless you return a non-Lair land you control to its owner’s hand.
: Add , , or .

Oblivion Ring

When Oblivion Ring enters the battlefield, exile another target nonland permanent.
When Oblivion Ring leaves the battlefield, return the exiled card to the battlefield under its owner’s control.

Panic Spellbomb

, Sacrifice Panic Spellbomb: Target creature can’t block this turn.
When Panic Spellbomb is put into a graveyard from the battlefield, you may pay . If you do, draw a card.

Origin Spellbomb

, , Sacrifice Origin Spellbomb: Create a 1/1 colorless Myr artifact creature token.
When Origin Spellbomb is put into a graveyard from the battlefield, you may pay . If you do, draw a card.

Horizon Spellbomb

, , Sacrifice Horizon Spellbomb: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.
When Horizon Spellbomb is put into a graveyard from the battlefield, you may pay . If you do, draw a card.

Nihil Spellbomb

, Sacrifice Nihil Spellbomb: Exile all cards from target player’s graveyard.
When Nihil Spellbomb is put into a graveyard from the battlefield, you may pay . If you do, draw a card.

Flight Spellbomb

, Sacrifice Flight Spellbomb: Target creature gains flying until end of turn.
When Flight Spellbomb is put into a graveyard from the battlefield, you may pay . If you do, draw a card.

Myr Battlesphere

When Myr Battlesphere enters the battlefield, create four 1/1 colorless Myr artifact creature tokens.
Whenever Myr Battlesphere attacks, you may tap X untapped Myr you control. If you do, Myr Battlesphere gets +X/+0 until end of turn and deals X damage to the player or planeswalker it’s attacking.

Glacial Fortress

Glacial Fortress enters the battlefield tapped unless you control a Plains or an Island.
: Add or .

Warlord’s Axe

Equipped creature gets +3/+1.
Equip (: Attach to target creature you control. Equip only as a sorcery.)

Kazandu Refuge

Kazandu Refuge enters the battlefield tapped.
When Kazandu Refuge enters the battlefield, you gain 1 life.
: Add or .

Oblivion Ring

When Oblivion Ring enters the battlefield, exile another target nonland permanent.
When Oblivion Ring leaves the battlefield, return the exiled card to the battlefield under its owner’s control.

Embrace My Diabolical Vision

When you set this scheme in motion, each player shuffles their hand and graveyard into their library. You draw seven cards, then each other player draws four cards.

Evacuation

Return all creatures to their owners’ hands.

Sphinx-Bone Wand

Whenever you cast an instant or sorcery spell, you may put a charge counter on Sphinx-Bone Wand. If you do, Sphinx-Bone Wand deals damage equal to the number of charge counters on it to any target.