Dross Skullbomb

, Sacrifice Dross Skullbomb: Draw a card.
, Sacrifice Dross Skullbomb: Return target creature card from your graveyard to your hand. Draw a card. Activate only as a sorcery.

Basilica Skullbomb

, Sacrifice Basilica Skullbomb: Draw a card.
, Sacrifice Basilica Skullbomb: Target creature you control gets +2/+2 and gains flying until end of turn. Draw a card. Activate only as a sorcery.

Arcane Signet

: Add one mana of any color in your commander’s color identity.

Fateful Handoff

Draw cards equal to the mana value of target artifact or creature you control. An opponent gains control of that permanent.

Big Score

As an additional cost to cast this spell, discard a card.
Draw two cards and create two Treasure tokens. (They’re artifacts with “, Sacrifice this artifact: Add one mana of any color.”)

Tower Worker

Reach
: Add . If you control creatures named Mine Worker and Power Plant Worker, add instead.

Fateful Handoff

Draw cards equal to the mana value of target artifact or creature you control. An opponent gains control of that permanent.

Fateful Handoff

Draw cards equal to the mana value of target artifact or creature you control. An opponent gains control of that permanent.

Fateful Handoff

Draw cards equal to the mana value of target artifact or creature you control. An opponent gains control of that permanent.

Fateful Handoff

Draw cards equal to the mana value of target artifact or creature you control. An opponent gains control of that permanent.

Arcane Signet

: Add one mana of any color in your commander’s color identity.

Fluros of Myra’s Marvels

As Fluros of Myra’s Marvels enters, choose a number greater than 0.
Whenever you cast a spell with power, toughness, or loyalty equal to the chosen number, target artifact or creature becomes an artifact creature with base power and toughness X/X until end of turn, where X is the chosen number.
Partner

Ignacio of Myra’s Marvels

As Ignacio of Myra’s Marvels enters, choose armor, blood, book, bottle, fang, fire, scroll, spear, sword, or water.
Whenever you cast a spell with the chosen object in its art, create two Treasure tokens.
Partner (You can have two commanders if both have partner.)

Nocturno of Myra’s Marvels

As Nocturno of Myra’s Marvels enters, choose a word with five or more letters.
Whenever you cast a spell with the chosen word in its rules text, you draw a card and you lose 2 life.
Partner (You can have two commanders if both have partner.)

Tug of War

Players play a subgame starting at 5 life and with up to three permanent cards with different names from their main-game library on the battlefield. As the subgame ends, the winner chooses one of the cards they put onto the battlefield as the subgame began and puts it onto the battlefield rather than shuffling it into their library.

Tug of War

Players play a subgame starting at 5 life and with up to three permanent cards with different names from their main-game library on the battlefield. As the subgame ends, the winner chooses one of the cards they put onto the battlefield as the subgame began and puts it onto the battlefield rather than shuffling it into their library.

Fluros of Myra’s Marvels

As Fluros of Myra’s Marvels enters, choose a number greater than 0.
Whenever you cast a spell with power, toughness, or loyalty equal to the chosen number, target artifact or creature becomes an artifact creature with base power and toughness X/X until end of turn, where X is the chosen number.
Partner

Croakid Amphibonaut

Croakid Amphibonaut has flying as long as you control a stickered permanent.

Plot Armor

Enchant creature
Enchanted creature gets +2/+2 and can’t be blocked except by creatures with flavor text.

Boing!

Return target creature to its owner’s hand, then roll a six-sided die. If the result is 3 or less, scry a number of cards equal to the result.

Strength-Testing Hammer

Whenever equipped creature attacks, roll a six-sided die. That creature gets +X/+0 until end of turn, where X is the result. Then if it has the greatest power or is tied for greatest power among creatures on the battlefield, draw a card.
Equip

Katerina of Myra’s Marvels

As Katerina of Myra’s Marvels enters, choose a letter.
Whenever you cast a spell whose name begins with the chosen letter, create a white 2/2 Cat creature token with flying.
Partner (You can have two commanders if they both have partner.)

Nocturno of Myra’s Marvels

As Nocturno of Myra’s Marvels enters, choose a word with five or more letters.
Whenever you cast a spell with the chosen word in its rules text, you draw a card and you lose 2 life.
Partner (You can have two commanders if both have partner.)