Flame Javelin

( can be paid with any two mana or with . This card’s converted mana cost is 6.)
Flame Javelin deals 4 damage to any target.

Guile

Guile can’t be blocked except by three or more creatures.
If a spell or ability you control would counter a spell, instead exile that spell and you may play that card without paying its mana cost.
When Guile is put into a graveyard from anywhere, shuffle it into its owner’s library.

Aethersnipe

When Aethersnipe enters the battlefield, return target nonland permanent to its owner’s hand.
Evoke (You may cast this spell for its evoke cost. If you do, it’s sacrificed when it enters the battlefield.)

Where Ancients Tread

Whenever a creature with power 5 or greater enters the battlefield under your control, you may have Where Ancients Tread deal 5 damage to any target.

Exuberant Firestoker

At the beginning of your end step, if you control a creature with power 5 or greater, you may have Exuberant Firestoker deal 2 damage to target player or planeswalker.
: Add .

Brion Stoutarm

Lifelink
, , Sacrifice another creature: Brion Stoutarm deals damage equal to the sacrificed creature’s power to target player or planeswalker.

Smoldering Butcher

Wither (This deals damage to creatures in the form of -1/-1 counters.)

Rekindled Flame

Rekindled Flame deals 4 damage to any target.
At the beginning of your upkeep, if an opponent has no cards in hand, you may return Rekindled Flame from your graveyard to your hand.

Inside Out

Switch target creature’s power and toughness until end of turn.
Draw a card.

Overbeing of Myth

Overbeing of Myth’s power and toughness are each equal to the number of cards in your hand.
At the beginning of your draw step, draw an additional card.

Wheel of Sun and Moon

Enchant player
If a card would be put into enchanted player’s graveyard from anywhere, instead that card is revealed and put on the bottom of that player’s library.

Jaws of Stone

Jaws of Stone deals X damage divided as you choose among any number of targets, where X is the number of Mountains you control as you cast this spell.

Prison Term

Enchant creature
Enchanted creature can’t attack or block, and its activated abilities can’t be activated.
Whenever a creature enters the battlefield under an opponent’s control, you may attach Prison Term to that creature.

Thistledown Duo

Whenever you cast a white spell, Thistledown Duo gets +1/+1 until end of turn.
Whenever you cast a blue spell, Thistledown Duo gains flying until end of turn.

Gloomlance

Destroy target creature. If that creature was green or white, its controller discards a card.

Poison the Well

Destroy target land. Poison the Well deals 2 damage to that land’s controller.

Faerie Swarm

Flying
Faerie Swarm’s power and toughness are each equal to the number of blue permanents you control.

Reknit

Regenerate target permanent.

Deglamer

Choose target artifact or enchantment. Its owner shuffles it into their library.

Cenn’s Tactician

, : Put a +1/+1 counter on target Soldier creature.
Each creature you control with a +1/+1 counter on it can block an additional creature each combat.

Thieves’ Fortune

Prowl (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Rogue.)
Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.