Enslave

Enchant creature
You control enchanted creature.
At the beginning of your upkeep, enchanted creature deals 1 damage to its owner.

Teneb, the Harvester

Flying
Whenever Teneb, the Harvester deals combat damage to a player, you may pay . If you do, put target creature card from a graveyard onto the battlefield under your control.

Ghost Tactician

, , Discard a card: Creatures you control get +1/+0 until end of turn.

Erratic Mutation

Choose target creature. Reveal cards from the top of your library until you reveal a nonland card. That creature gets +X/-X until end of turn, where X is that card’s converted mana cost. Put all cards revealed this way on the bottom of your library in any order.

Whitemane Lion

Flash (You may cast this spell any time you could cast an instant.)
When Whitemane Lion enters the battlefield, return a creature you control to its owner’s hand.

Timebender

Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
When Timebender is turned face up, choose one —
• Remove two time counters from target permanent or suspended card.
• Put two time counters on target permanent with a time counter on it or suspended card.

Aether Membrane

Defender; reach (This creature can block creatures with flying.)
Whenever Aether Membrane blocks a creature, return that creature to its owner’s hand at end of combat.

Dash Hopes

When you cast this spell, any player may pay 5 life. If a player does, counter Dash Hopes.
Counter target spell.

Braids, Conjurer Adept

At the beginning of each player’s upkeep, that player may put an artifact, creature, or land card from their hand onto the battlefield.

Cunning Wish

You may reveal an instant card you own from outside the game and put it into your hand. Exile Cunning Wish.

Vesuva

You may have Vesuva enter the battlefield tapped as a copy of any land on the battlefield.

Ophidian Eye

Flash (You may cast this spell any time you could cast an instant.)
Enchant creature
Whenever enchanted creature deals damage to an opponent, you may draw a card.

Fool’s Demise

Enchant creature
When enchanted creature dies, return that card to the battlefield under your control.
When Fool’s Demise is put into a graveyard from the battlefield, return Fool’s Demise to its owner’s hand.

Pardic Dragon

Flying
: Pardic Dragon gets +1/+0 until end of turn.
Suspend 2—
Whenever an opponent casts a spell, if Pardic Dragon is suspended, that player may put a time counter on Pardic Dragon.

Ith, High Arcanist

Vigilance
: Untap target attacking creature. Prevent all combat damage that would be dealt to and dealt by that creature this turn.
Suspend 4— (Rather than cast this card from your hand, you may pay and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)

Magus of the Jar

, Sacrifice Magus of the Jar: Each player exiles all cards from their hand face down and draws seven cards. At the beginning of the next end step, each player discards their hand and returns to their hand each card they exiled this way.

Clockspinning

Buyback (You may pay an additional as you cast this spell. If you do, put this card into your hand as it resolves.)
Choose a counter on target permanent or suspended card. Remove that counter from that permanent or card or put another of those counters on it.

Academy Ruins

: Add .
, : Put target artifact card from your graveyard on top of your library.

Krosan Grip

Split second (As long as this spell is on the stack, players can’t cast spells or activate abilities that aren’t mana abilities.)
Destroy target artifact or enchantment.

Ronom Hulk

Protection from snow
Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Drelnoch

Whenever Drelnoch becomes blocked, you may draw two cards.

Grim Harvest

Return target creature card from your graveyard to your hand.
Recover (When a creature is put into your graveyard from the battlefield, you may pay . If you do, return this card from your graveyard to your hand. Otherwise, exile this card.)

Cryoclasm

Destroy target Plains or Island. Cryoclasm deals 3 damage to that land’s controller.

Rakdos the Defiler

Flying, trample
Whenever Rakdos the Defiler attacks, sacrifice half the non-Demon permanents you control, rounded up.
Whenever Rakdos deals combat damage to a player, that player sacrifices half the non-Demon permanents they control, rounded up.