Sacred Ground

Whenever a spell or ability an opponent controls causes a land to be put into your graveyard from the battlefield, return that card to the battlefield.

Demolish

Destroy target artifact or land.

Circle of Protection: Red

: The next time a red source of your choice would deal damage to you this turn, prevent that damage.

Krosan Reclamation

Target player shuffles up to two target cards from their graveyard into their library.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Krosan Reclamation

Target player shuffles up to two target cards from their graveyard into their library.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Krosan Reclamation

Target player shuffles up to two target cards from their graveyard into their library.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Demolish

Destroy target artifact or land.

Demolish

Destroy target artifact or land.

Sacred Ground

Whenever a spell or ability an opponent controls causes a land to be put into your graveyard from the battlefield, return that card to the battlefield.

Execute

Destroy target white creature. It can’t be regenerated.
Draw a card.

Circle of Protection: Red

: The next time a red source of your choice would deal damage to you this turn, prevent that damage.

Sacred Ground

Whenever a spell or ability an opponent controls causes a land to be put into your graveyard from the battlefield, return that card to the battlefield.

Demolish

Destroy target artifact or land.

Circle of Protection: Red

: The next time a red source of your choice would deal damage to you this turn, prevent that damage.

Execute

Destroy target white creature. It can’t be regenerated.
Draw a card.

Erratic Explosion

Choose any target. Reveal cards from the top of your library until you reveal a nonland card. Erratic Explosion deals damage equal to that card’s mana value to that permanent or player. Put the revealed cards on the bottom of your library in any order.

Chain of Plasma

Chain of Plasma deals 3 damage to any target. Then that player or that permanent’s controller may discard a card. If the player does, they may copy this spell and may choose a new target for that copy.

Dwarven Blastminer

, : Destroy target nonbasic land.
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

Aurification

Whenever a creature deals damage to you, put a gold counter on it.
Each creature with a gold counter on it is a Wall in addition to its other creature types and has defender. (Those creatures can’t attack.)
When Aurification leaves the battlefield, remove all gold counters from all creatures.

Breakthrough

Draw four cards, then choose X cards in your hand and discard the rest.

Ghastly Demise

Destroy target nonblack creature if its toughness is less than or equal to the number of cards in your graveyard.