Sacred Ground

Whenever a spell or ability an opponent controls causes a land to be put into your graveyard from the battlefield, return that card to the battlefield.

Circle of Protection: Red

: The next time a red source of your choice would deal damage to you this turn, prevent that damage.

Dwarven Blastminer

, : Destroy target nonbasic land.
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

Aurification

Whenever a creature deals damage to you, put a gold counter on it.
Each creature with a gold counter on it is a Wall in addition to its other creature types and has defender. (Those creatures can’t attack.)
When Aurification leaves the battlefield, remove all gold counters from all creatures.

Erratic Explosion

Choose any target. Reveal cards from the top of your library until you reveal a nonland card. Erratic Explosion deals damage equal to that card’s converted mana cost to that permanent or player. Put the revealed cards on the bottom of your library in any order.

Chain of Plasma

Chain of Plasma deals 3 damage to any target. Then that player or that permanent’s controller may discard a card. If the player does, they may copy this spell and may choose a new target for that copy.

Breakthrough

Draw four cards, then choose X cards in your hand and discard the rest.

Ghastly Demise

Destroy target nonblack creature if its toughness is less than or equal to the number of cards in your graveyard.

Krosan Reclamation

Target player shuffles up to two target cards from their graveyard into their library.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Spirit Cairn

Whenever a player discards a card, you may pay . If you do, create a 1/1 white Spirit creature token with flying.

Reborn Hero

Vigilance
Threshold — As long as seven or more cards are in your graveyard, Reborn Hero has “When Reborn Hero dies, you may pay . If you do, return Reborn Hero to the battlefield under your control.”

Accelerate

Target creature gains haste until end of turn.
Draw a card.

Breakthrough

Draw four cards, then choose X cards in your hand and discard the rest.

Vampiric Dragon

Flying
Whenever a creature dealt damage by Vampiric Dragon this turn dies, put a +1/+1 counter on Vampiric Dragon.
: Vampiric Dragon deals 1 damage to target creature.

Diligent Farmhand

, Sacrifice Diligent Farmhand: Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library.
If Diligent Farmhand is in a graveyard, effects from spells named Muscle Burst count it as a card named Muscle Burst.

Execute

Destroy target white creature. It can’t be regenerated.
Draw a card.

Demolish

Destroy target artifact or land.

Mystic Enforcer

Protection from black
Threshold — As long as seven or more cards are in your graveyard, Mystic Enforcer gets +3/+3 and has flying.

Mudhole

Target player exiles all land cards from their graveyard.

Muscle Burst

Target creature gets +X/+X until end of turn, where X is 3 plus the number of cards named Muscle Burst in all graveyards.

Ghastly Demise

Destroy target nonblack creature if its toughness is less than or equal to the number of cards in your graveyard.

Wild Research

: Search your library for an enchantment card and reveal that card. Put it into your hand, then discard a card at random. Then shuffle your library.
: Search your library for an instant card and reveal that card. Put it into your hand, then discard a card at random. Then shuffle your library.

Cetavolver

Kicker and/or (You may pay an additional and/or as you cast this spell.)
If Cetavolver was kicked with its kicker, it enters the battlefield with two +1/+1 counters on it and with first strike.
If Cetavolver was kicked with its kicker, it enters the battlefield with a +1/+1 counter on it and with trample.

Manacles of Decay

Enchant creature
Enchanted creature can’t attack.
: Enchanted creature gets -1/-1 until end of turn.
: Enchanted creature can’t block this turn.