Anarchist

When Anarchist enters, you may return target sorcery card from your graveyard to your hand.

Reveille Squad

Whenever one or more creatures attack you, if Reveille Squad is untapped, you may untap all creatures you control.

Bubbling Muck

Until end of turn, whenever a player taps a Swamp for mana, that player adds an additional .

Final Fortune

Take an extra turn after this one. At the beginning of that turn’s end step, you lose the game.

Breath of Darigaaz

Kicker (You may pay an additional as you cast this spell.)
Breath of Darigaaz deals 1 damage to each creature without flying and each player. If this spell was kicked, it deals 4 damage to each creature without flying and each player instead.

Crossbow Infantry

: Crossbow Infantry deals 1 damage to target attacking or blocking creature.

Diabolic Intent

As an additional cost to cast this spell, sacrifice a creature.
Search your library for a card, put that card into your hand, then shuffle.

Hammerheim

: Add .
: Target creature loses all landwalk abilities until end of turn.

Second Harvest

For each token you control, create a token that’s a copy of that permanent.

Timber Protector

Other Treefolk creatures you control get +1/+1.
Other Treefolk and Forests you control have indestructible.

Elvish Harbinger

When Elvish Harbinger enters, you may search your library for an Elf card, reveal it, then shuffle and put that card on top.
: Add one mana of any color.

Tempt with Discovery

Tempting offer — Search your library for a land card and put it onto the battlefield. Each opponent may search their library for a land card and put it onto the battlefield. For each opponent who searches a library this way, search your library for a land card and put it onto the battlefield. Then each player who searched a library this way shuffles.

Myriad Landscape

Myriad Landscape enters tapped.
: Add .
, , Sacrifice Myriad Landscape: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle.

Ishkanah, Grafwidow

Reach
Delirium — When Ishkanah, Grafwidow enters, if there are four or more card types among cards in your graveyard, create three 1/2 green Spider creature tokens with reach.
: Target opponent loses 1 life for each Spider you control.

Abyssal Persecutor

Flying, trample
You can’t win the game and your opponents can’t lose the game.

River Kelpie

Whenever River Kelpie or another permanent enters from a graveyard, draw a card.
Whenever a player casts a spell from a graveyard, draw a card.
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner’s control with a -1/-1 counter on it.)

Seasons Past

Return any number of cards with different mana values from your graveyard to your hand. Put Seasons Past on the bottom of its owner’s library.

Explore

You may play an additional land this turn.
Draw a card.

Kenrith, the Returned King

: All creatures gain trample and haste until end of turn.
: Put a +1/+1 counter on target creature.
: Target player gains 5 life.
: Target player draws a card.
: Put target creature card from a graveyard onto the battlefield under its owner’s control.

Sylvan Tutor

Search your library for a creature card, reveal it, then shuffle and put that card on top.

Pact of Negation

Counter target spell.
At the beginning of your next upkeep, pay . If you don’t, you lose the game.

Stonehewer Giant

Vigilance
, : Search your library for an Equipment card, put it onto the battlefield, attach it to a creature you control, then shuffle.