Stronghold Gambit

Each player chooses a card in their hand. Then each player reveals their chosen card. The owner of each creature card revealed this way with the lowest converted mana cost puts it onto the battlefield.

Downhill Charge

You may sacrifice a Mountain rather than pay this spell’s mana cost.
Target creature gets +X/+0 until end of turn, where X is the number of Mountains you control.

Noble Stand

Whenever a creature you control blocks, you gain 2 life.

Pretender’s Claim

Enchant creature
Whenever enchanted creature becomes blocked, tap all lands defending player controls.

War Tax

: This turn, creatures can’t attack unless their controller pays for each attacking creature they control.

Corrupt Official

: Regenerate Corrupt Official.
Whenever Corrupt Official becomes blocked, defending player discards a card at random.

Crossbow Infantry

: Crossbow Infantry deals 1 damage to target attacking or blocking creature.

Forced March

Destroy all creatures with converted mana cost X or less.

Deepwood Elder

, , Discard a card: X target lands become Forests until end of turn.

Elvish Lookout

Shroud (This creature can’t be the target of spells or abilities.)

Sigil of Sleep

Enchant creature
Whenever enchanted creature deals damage to a player, return target creature that player controls to its owner’s hand.

Bubbling Muck

Until end of turn, whenever a player taps a Swamp for mana, that player adds an additional .