Thundercloud Shaman

When Thundercloud Shaman enters, it deals damage equal to the number of Giants you control to each non-Giant creature.

Woodlot Crawler

Forestwalk (This creature can’t be blocked as long as defending player controls a Forest.)
Protection from green

Sulfuric Vortex

At the beginning of each player’s upkeep, Sulfuric Vortex deals 2 damage to that player.
If a player would gain life, that player gains no life instead.

Ordruun Veteran

Battalion — Whenever Ordruun Veteran and at least two other creatures attack, Ordruun Veteran gains double strike until end of turn. (It deals both first-strike and regular combat damage.)

Mugging

Mugging deals 2 damage to target creature. That creature can’t block this turn.

Warmind Infantry

Battalion — Whenever Warmind Infantry and at least two other creatures attack, Warmind Infantry gets +2/+0 until end of turn.

Wee Dragonauts

Flying
Whenever you cast an instant or sorcery spell, Wee Dragonauts gets +2/+0 until end of turn.

Treasure Mage

When Treasure Mage enters, you may search your library for an artifact card with mana value 6 or greater, reveal it, put it into your hand, then shuffle.

Electrickery

Electrickery deals 1 damage to target creature you don’t control.
Overload (You may cast this spell for its overload cost. If you do, change “target” in its text to “each.”)

Palisade Giant

All damage that would be dealt to you and other permanents you control is dealt to Palisade Giant instead.

Arrest

Enchant creature
Enchanted creature can’t attack or block, and its activated abilities can’t be activated.

Slitherhead

Scavenge (, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card’s power on target creature. Scavenge only as a sorcery.)

Lobber Crew

Defender
: Lobber Crew deals 1 damage to each opponent.
Whenever you cast a multicolored spell, untap Lobber Crew.

Skull Rend

Skull Rend deals 2 damage to each opponent. Those players each discard two cards at random.

Wee Dragonauts

Flying
Whenever you cast an instant or sorcery spell, Wee Dragonauts gets +2/+0 until end of turn.

Serra Angel

Flying
Vigilance (Attacking doesn’t cause this creature to tap.)

Captain of the Watch

Vigilance (Attacking doesn’t cause this creature to tap.)
Other Soldier creatures you control get +1/+1 and have vigilance.
When Captain of the Watch enters, create three 1/1 white Soldier creature tokens.