Paradox Haze

Enchant player
At the beginning of enchanted player’s first upkeep each turn, that player gets an additional upkeep step after this step.

Saltcrusted Steppe

: Add .
, : Put a storage counter on Saltcrusted Steppe.
, Remove X storage counters from Saltcrusted Steppe: Add X mana in any combination of and/or .

Unliving Psychopath

: Unliving Psychopath gets +1/-1 until end of turn.
, : Destroy target creature with power less than Unliving Psychopath’s power.

Plaxcaster Frogling

Graft 3 (This creature enters with three +1/+1 counters on it. Whenever another creature enters, you may move a +1/+1 counter from this creature onto it.)
: Target creature with a +1/+1 counter on it gains shroud until end of turn. (It can’t be the target of spells or abilities.)

Isperia the Inscrutable

Flying
Whenever Isperia the Inscrutable deals combat damage to a player, choose a card name. That player reveals their hand. If a card with the chosen name is revealed this way, search your library for a creature card with flying, reveal it, put it into your hand, then shuffle.

Demonfire

Demonfire deals X damage to any target. If a creature dealt damage this way would die this turn, exile it instead.
Hellbent — If you have no cards in hand, this spell can’t be countered and the damage can’t be prevented.

Slaughterhouse Bouncer

Hellbent — When Slaughterhouse Bouncer dies, if you have no cards in hand, target creature gets -3/-3 until end of turn.

Swift Silence

Counter all other spells. Draw a card for each spell countered this way.

Ghor-Clan Savage

Bloodthirst 3 (If an opponent was dealt damage this turn, this creature enters with three +1/+1 counters on it.)

Ghost Council of Orzhova

When Ghost Council of Orzhova enters, target opponent loses 1 life and you gain 1 life.
, Sacrifice a creature: Exile Ghost Council of Orzhova. Return it to the battlefield under its owner’s control at the beginning of the next end step.

Spelltithe Enforcer

Whenever an opponent casts a spell, that player sacrifices a permanent of their choice unless they pay .

Wee Dragonauts

Flying
Whenever you cast an instant or sorcery spell, Wee Dragonauts gets +2/+0 until end of turn.

Witch-Maw Nephilim

Whenever you cast a spell, you may put two +1/+1 counters on Witch-Maw Nephilim.
Whenever Witch-Maw Nephilim attacks, it gains trample until end of turn if its power is 10 or greater.

Vedalken Plotter

When Vedalken Plotter enters, exchange control of target land you control and target land an opponent controls.

Wee Dragonauts

Flying
Whenever you cast an instant or sorcery spell, Wee Dragonauts gets +2/+0 until end of turn.

Sunhome Enforcer

Whenever Sunhome Enforcer deals combat damage, you gain that much life.
: Sunhome Enforcer gets +1/+0 until end of turn.

Vulturous Zombie

Flying
Whenever a card is put into an opponent’s graveyard from anywhere, put a +1/+1 counter on Vulturous Zombie.

Woodwraith Corrupter

, : Target Forest becomes a 4/4 black and green Elemental Horror creature. It’s still a land.

Wizened Snitches

Flying
Players play with the top card of their libraries revealed.

Dimir Machinations

Look at the top three cards of target player’s library. Exile any number of those cards, then put the rest back in any order.
Transmute (, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)

Hunted Troll

When Hunted Troll enters, target opponent creates four 1/1 blue Faerie creature tokens with flying.
: Regenerate Hunted Troll.

Shadow of Doubt

( can be paid with either or .)
Players can’t search libraries this turn.
Draw a card.