The Second Doctor

Players have no maximum hand size.
How Civil of You — At the beginning of your end step, each player may draw a card. Each opponent who does can’t attack you or permanents you control during their next turn.

The Fugitive Doctor

When The Fugitive Doctor enters, investigate.
Whenever The Fugitive Doctor attacks, you may sacrifice a Clue. When you do, target instant or sorcery card in your graveyard gains flashback until end of turn. (You may cast that card from your graveyard for its flashback cost. Then exile it.)

Dalek Squadron

Menace
Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token copy that’s tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)

Echoing Courage

Target creature and all other creatures with the same name as that creature get +2/+2 until end of turn.

Pemmin’s Aura

Enchant creature
: Untap enchanted creature.
: Enchanted creature gains flying until end of turn.
: Enchanted creature gains shroud until end of turn. (It can’t be the target of spells or abilities.)
: Enchanted creature gets +1/-1 or -1/+1 until end of turn.

Auramancer’s Guise

Enchant creature
Enchanted creature gets +2/+2 for each Aura attached to it and has vigilance.

Arden Angel

Flying
At the beginning of your upkeep, if Arden Angel is in your graveyard, roll a four-sided die. If the result is 1, return Arden Angel from your graveyard to the battlefield.

Squee, Goblin Nabob

At the beginning of your upkeep, you may return Squee, Goblin Nabob from your graveyard to your hand.

Deflecting Swat

If you control a commander, you may cast this spell without paying its mana cost.
You may choose new targets for target spell or ability.

Kaho, Minamo Historian

When Kaho, Minamo Historian enters, search your library for up to three instant cards, exile them, then shuffle.
, : You may cast a spell with mana value X from among cards exiled with Kaho without paying its mana cost.

Echoing Decay

Target creature and all other creatures with the same name as that creature get -2/-2 until end of turn.

Ancient Spider

First strike; reach (This creature can block creatures with flying.)

Blade Splicer

When Blade Splicer enters, create a 3/3 colorless Phyrexian Golem artifact creature token.
Golems you control have first strike.

Take Inventory

Draw a card, then draw cards equal to the number of cards named Take Inventory in your graveyard.

Abundant Maw

Emerge (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature’s mana value.)
When you cast this spell, target opponent loses 3 life and you gain 3 life.

Puncturing Light

Destroy target attacking or blocking creature with power 3 or less.

Divine Reckoning

Each player chooses a creature they control. Destroy the rest.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Martial Coup

Create X 1/1 white Soldier creature tokens. If X is 5 or more, destroy all other creatures.

Sulfuric Vortex

At the beginning of each player’s upkeep, Sulfuric Vortex deals 2 damage to that player.
If a player would gain life, that player gains no life instead.

Avarax

Haste
When Avarax enters, you may search your library for a card named Avarax, reveal it, put it into your hand, then shuffle.
: Avarax gets +1/+0 until end of turn.