Trip Wire

Destroy target creature with horsemanship.

Riding the Dilu Horse

Target creature gets +2/+2 and gains horsemanship. (It can’t be blocked except by creatures with horsemanship. This effect lasts indefinitely.)

Riding the Dilu Horse

Target creature gets +2/+2 and gains horsemanship. (It can’t be blocked except by creatures with horsemanship. This effect lasts indefinitely.)

Champion’s Victory

Cast this spell only during the declare attackers step and only if you’ve been attacked this step.
Return target attacking creature to its owner’s hand.

Trip Wire

Destroy target creature with horsemanship.