Each player shuffles their hand and graveyard into their library, then draws seven cards. Exile Time Reversal.
Artista: Howard Lyon
Back to Nature
Destroy all enchantments.
Sign in Blood
Target player draws two cards and loses 2 life.
Surrender Your Thoughts
When you set this scheme in motion, target opponent chooses self or others. If that player chooses self, that player discards four cards. If the player chooses others, each of your other opponents discards two cards.
Mortal Flesh Is Weak
When you set this scheme in motion, each opponent’s life total becomes the lowest life total among your opponents.
Perhaps You’ve Met My Cohort
When you set this scheme in motion, search your library for a planeswalker card, put it onto the battlefield, then shuffle your library.
Drake Umbra
Enchant creature
Enchanted creature gets +3/+3 and has flying.
Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
Aura Finesse
Attach target Aura you control to target creature.
Draw a card.
Hyena Umbra
Enchant creature
Enchanted creature gets +1/+1 and has first strike.
Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
Eel Umbra
Flash (You may cast this spell any time you could cast an instant.)
Enchant creature
Enchanted creature gets +1/+1.
Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
Naturalize
Destroy target artifact or enchantment.
Bear Umbra
Enchant creature
Enchanted creature gets +2/+2 and has “Whenever this creature attacks, untap all lands you control.”
Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
Eland Umbra
Enchant creature
Enchanted creature gets +0/+4.
Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
Mammoth Umbra
Enchant creature
Enchanted creature gets +3/+3 and has vigilance.
Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
Death’s Shadow
Death’s Shadow gets -X/-X, where X is your life total.
Bojuka Bog
Bojuka Bog enters the battlefield tapped.
When Bojuka Bog enters the battlefield, exile all cards from target player’s graveyard.
: Add .
Permafrost Trap
If an opponent had a green creature enter the battlefield under their control this turn, you may pay rather than pay this spell’s mana cost.
Tap up to two target creatures. Those creatures don’t untap during their controller’s next untap step.
Basilisk Collar
Equipped creature has deathtouch and lifelink.
Equip
Vivid Grove
Vivid Grove enters the battlefield tapped with two charge counters on it.
: Add .
, Remove a charge counter from Vivid Grove: Add one mana of any color.
Sign in Blood
Target player draws two cards and loses 2 life.
Mind Sludge
Target player discards a card for each Swamp you control.
Makindi Shieldmate
Defender
Whenever Makindi Shieldmate or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Makindi Shieldmate.
Adventuring Gear
Landfall — Whenever a land enters the battlefield under your control, equipped creature gets +2/+2 until end of turn.
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Bird
Flying
The Great Forest
Each creature assigns combat damage equal to its toughness rather than its power.
Whenever you roll , creatures you control get +0/+2 and gain trample until end of turn.