Sigil Captain

Whenever a creature enters the battlefield under your control, if that creature is 1/1, put two +1/+1 counters on it.

Wall of Denial

Defender, flying
Shroud (This creature can’t be the target of spells or abilities.)

Etherwrought Page

At the beginning of your upkeep, choose one —
• You gain 2 life.
• Look at the top card of your library. You may put that card into your graveyard.
• Each opponent loses 1 life.

Filigree Fracture

Destroy target artifact or enchantment. If that permanent was blue or black, draw a card.

View from Above

Target creature gains flying until end of turn. If you control a white permanent, return View from Above to its owner’s hand.

Memory Erosion

Whenever an opponent casts a spell, that player mills two cards.

Banishing Knack

Until end of turn, target creature gains “: Return target nonland permanent to its owner’s hand.”

Dream Thief

Flying
When Dream Thief enters the battlefield, draw a card if you’ve cast another blue spell this turn.

Dream Fracture

Counter target spell. Its controller draws a card.
Draw a card.

Goldenglow Moth

Flying
Whenever Goldenglow Moth blocks, you may gain 4 life.

Dream Salvage

Draw cards equal to the number of cards target opponent discarded this turn.

Ghastly Discovery

Draw two cards, then discard a card.
Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it.)

Cream of the Crop

Whenever a creature enters the battlefield under your control, you may look at the top X cards of your library, where X is that creature’s power. If you do, put one of those cards on top of your library and the rest on the bottom of your library in any order.

Stenchskipper

Flying
At the beginning of the end step, if you control no Goblins, sacrifice Stenchskipper.

Idyllic Tutor

Search your library for an enchantment card, reveal it, put it into your hand, then shuffle your library.

Ethereal Whiskergill

Flying
Ethereal Whiskergill can’t attack unless defending player controls an Island.

Rings of Brighthearth

Whenever you activate an ability, if it isn’t a mana ability, you may pay . If you do, copy that ability. You may choose new targets for the copy.

Vivid Grove

Vivid Grove enters the battlefield tapped with two charge counters on it.
: Add .
, Remove a charge counter from Vivid Grove: Add one mana of any color.