Dress Down

Flash
When Dress Down enters, draw a card.
Creatures lose all abilities.
At the beginning of the end step, sacrifice Dress Down.

Dour Port-Mage

Whenever one or more other creatures you control leave the battlefield without dying, draw a card.
, : Return another target creature you control to its owner’s hand.

Unbounded Potential

Choose one —
• Put a +1/+1 counter on each of up to two target creatures.
• Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Entwine (Choose both if you pay the entwine cost.)

Starfall Invocation

Gift a card (You may promise an opponent a gift as you cast this spell. If you do, they draw a card before its other effects.)
Destroy all creatures. If the gift was promised, return a creature card put into your graveyard this way to the battlefield under your control.

Warren Warleader

Offspring (You may pay an additional as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.)
Whenever you attack, choose one —
• Create a 1/1 white Rabbit creature token that’s tapped and attacking.
• Attacking creatures you control get +1/+1 until end of turn.

The Infamous Cruelclaw

Menace
Whenever The Infamous Cruelclaw deals combat damage to a player, exile cards from the top of your library until you exile a nonland card. You may cast that card by discarding a card rather than paying its mana cost.

Thundertrap Trainer

Offspring (You may pay an additional as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.)
When this creature enters, look at the top four cards of your library. You may reveal a noncreature, nonland card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

Dress Down

Flash
When Dress Down enters, draw a card.
Creatures lose all abilities.
At the beginning of the end step, sacrifice Dress Down.

Mind’s Dilation

Whenever an opponent casts their first spell each turn, that player exiles the top card of their library. If it’s a nonland card, you may cast it without paying its mana cost.

All That Glitters

Enchant creature
Enchanted creature gets +1/+1 for each artifact and/or enchantment you control.

Unbounded Potential

Choose one —
• Put a +1/+1 counter on each of up to two target creatures.
• Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Entwine (Choose both if you pay the entwine cost.)

All That Glitters

Enchant creature
Enchanted creature gets +1/+1 for each artifact and/or enchantment you control.

Workshop Elders

Artifact creatures you control have flying.
At the beginning of combat on your turn, you may have target noncreature artifact you control become a 0/0 artifact creature. If you do, put four +1/+1 counters on it.

Mind’s Dilation

Whenever an opponent casts their first spell each turn, that player exiles the top card of their library. If it’s a nonland card, you may cast it without paying its mana cost.

Workshop Elders

Artifact creatures you control have flying.
At the beginning of combat on your turn, you may have target noncreature artifact you control become a 0/0 artifact creature. If you do, put four +1/+1 counters on it.

Chef’s Kiss

Gain control of target spell that targets only a single permanent or player. Copy it, then reselect the targets at random for the spell and the copy. The new targets can’t be you or a permanent you control.

Unbounded Potential

Choose one —
• Put a +1/+1 counter on each of up to two target creatures.
• Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Entwine (Choose both if you pay the entwine cost.)

Dress Down

Flash
When Dress Down enters, draw a card.
Creatures lose all abilities.
At the beginning of the end step, sacrifice Dress Down.

Dress Down

Flash
When Dress Down enters, draw a card.
Creatures lose all abilities.
At the beginning of the end step, sacrifice Dress Down.

Chef’s Kiss

Gain control of target spell that targets only a single permanent or player. Copy it, then reselect the targets at random for the spell and the copy. The new targets can’t be you or a permanent you control.

Chef’s Kiss

Gain control of target spell that targets only a single permanent or player. Copy it, then reselect the targets at random for the spell and the copy. The new targets can’t be you or a permanent you control.

Chef’s Kiss

Gain control of target spell that targets only a single permanent or player. Copy it, then reselect the targets at random for the spell and the copy. The new targets can’t be you or a permanent you control.

Dress Down

Flash
When Dress Down enters, draw a card.
Creatures lose all abilities.
At the beginning of the end step, sacrifice Dress Down.