Ondu Rising

Whenever a creature attacks this turn, it gains lifelink until end of turn.
Awaken 4— (If you cast this spell for , also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It’s still a land.)

Clutch of Currents

Return target creature to its owner’s hand.
Awaken 3— (If you cast this spell for , also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It’s still a land.)

Encircling Fissure

Prevent all combat damage that would be dealt this turn by creatures target opponent controls.
Awaken 2— (If you cast this spell for , also put two +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It’s still a land.)

Roil Spout

Put target creature on top of its owner’s library.
Awaken 4— (If you cast this spell for , also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It’s still a land.)

Induce Despair

As an additional cost to cast this spell, reveal a creature card from your hand.
Target creature gets -X/-X until end of turn, where X is the revealed card’s converted mana cost.

Ondu Giant

When Ondu Giant enters the battlefield, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.

Malakir Cullblade

Whenever a creature an opponent controls dies, put a +1/+1 counter on Malakir Cullblade.

Boggart Brute

Menace (This creature can’t be blocked except by two or more creatures.)

Murder Investigation

Enchant creature you control
When enchanted creature dies, create X 1/1 white Soldier creature tokens, where X is its power.

Wild Instincts

Target creature you control gets +2/+2 until end of turn. It fights target creature an opponent controls. (Each deals damage equal to its power to the other.)

Vine Snare

Prevent all combat damage that would be dealt this turn by creatures with power 4 or less.

Dark Petition

Search your library for a card and put that card into your hand. Then shuffle your library.
Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, add .

Gather the Pack

Reveal the top five cards of your library. You may put a creature card from among them into your hand. Put the rest into your graveyard.
Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, put up to two creature cards from among the revealed cards into your hand instead of one.

Dark Petition

Search your library for a card and put that card into your hand. Then shuffle your library.
Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, add .

Grasp of the Hieromancer

Enchant creature
Enchanted creature gets +1/+1 and has “Whenever this creature attacks, tap target creature defending player controls.”

Valor in Akros

Whenever a creature enters the battlefield under your control, creatures you control get +1/+1 until end of turn.

Water Servant

: Water Servant gets +1/-1 until end of turn.
: Water Servant gets -1/+1 until end of turn.

Flayer Husk

Living weapon (When this Equipment enters the battlefield, create a 0/0 black Germ creature token, then attach this to it.)
Equipped creature gets +1/+1.
Equip

Rusted Relic

Metalcraft — Rusted Relic is a 5/5 Golem artifact creature as long as you control three or more artifacts.

Etched Champion

Metalcraft — Etched Champion has protection from all colors as long as you control three or more artifacts.