Flayer Husk

Living weapon (When this Equipment enters, create a 0/0 black Phyrexian Germ creature token, then attach this to it.)
Equipped creature gets +1/+1.
Equip

Deafening Silence

Each player can’t cast more than one noncreature spell each turn.

Questing Beast

Vigilance, deathtouch, haste
Questing Beast can’t be blocked by creatures with power 2 or less.
Combat damage that would be dealt by creatures you control can’t be prevented.
Whenever Questing Beast deals combat damage to an opponent, it deals that much damage to target planeswalker that player controls.

Deathless Knight

Haste
When you gain life for the first time each turn, return Deathless Knight from your graveyard to your hand.

Questing Beast

Vigilance, deathtouch, haste
Questing Beast can’t be blocked by creatures with power 2 or less.
Combat damage that would be dealt by creatures you control can’t be prevented.
Whenever Questing Beast deals combat damage to an opponent, it deals that much damage to target planeswalker that player controls.

Questing Beast

Vigilance, deathtouch, haste
Questing Beast can’t be blocked by creatures with power 2 or less.
Combat damage that would be dealt by creatures you control can’t be prevented.
Whenever Questing Beast deals combat damage to an opponent, it deals that much damage to target planeswalker that player controls.

Archon of Absolution

Flying
Protection from white (This creature can’t be blocked, targeted, dealt damage, enchanted, or equipped by anything white.)
Creatures can’t attack you or planeswalkers you control unless their controller pays for each of those creatures.

Questing Beast

Vigilance, deathtouch, haste
Questing Beast can’t be blocked by creatures with power 2 or less.
Combat damage that would be dealt by creatures you control can’t be prevented.
Whenever Questing Beast deals combat damage to an opponent, it deals that much damage to target planeswalker that player controls.

Putrefy

Destroy target artifact or creature. It can’t be regenerated.

Fervent Denial

Counter target spell.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Agent of Treachery

When Agent of Treachery enters, gain control of target permanent.
At the beginning of your end step, if you control three or more permanents you don’t own, draw three cards.

Mask of Immolation

When Mask of Immolation enters, create a 1/1 red Elemental creature token, then attach Mask of Immolation to it.
Equipped creature has “Sacrifice this creature: It deals 1 damage to any target.”
Equip (: Attach to target creature you control. Equip only as a sorcery.)

Embodiment of Agonies

Flying, deathtouch
Embodiment of Agonies enters with a +1/+1 counter on it for each different mana cost among nonland cards in your graveyard. (For example, and are different mana costs.)

Agent of Treachery

When Agent of Treachery enters, gain control of target permanent.
At the beginning of your end step, if you control three or more permanents you don’t own, draw three cards.

Agent of Treachery

When Agent of Treachery enters, gain control of target permanent.
At the beginning of your end step, if you control three or more permanents you don’t own, draw three cards.

Embodiment of Agonies

Flying, deathtouch
Embodiment of Agonies enters with a +1/+1 counter on it for each different mana cost among nonland cards in your graveyard. (For example, and are different mana costs.)

Embodiment of Agonies

Flying, deathtouch
Embodiment of Agonies enters with a +1/+1 counter on it for each different mana cost among nonland cards in your graveyard. (For example, and are different mana costs.)

Arcum’s Astrolabe

( can be paid with one mana from a snow source.)
When Arcum’s Astrolabe enters, draw a card.
, : Add one mana of any color.

Throes of Chaos

Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)
Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)

Reprobation

Enchant creature
Enchanted creature loses all abilities and is a Coward creature with base power and toughness 0/1. (It keeps all supertypes but loses all other types and creature types.)

Storrev, Devkarin Lich

Trample
Whenever Storrev, Devkarin Lich deals combat damage to a player or planeswalker, return to your hand target creature or planeswalker card in your graveyard that wasn’t put there this combat.