Peace Strider

When Peace Strider enters the battlefield, you gain 3 life.

Geist of Saint Traft

Hexproof (This creature can’t be the target of spells or abilities your opponents control.)
Whenever Geist of Saint Traft attacks, create a 4/4 white Angel creature token with flying that’s tapped and attacking. Exile that token at end of combat.

Skinwing

Living weapon (When this Equipment enters the battlefield, create a 0/0 black Germ creature token, then attach this to it.)
Equipped creature gets +2/+2 and has flying.
Equip

Adaptive Automaton

As Adaptive Automaton enters the battlefield, choose a creature type.
Adaptive Automaton is the chosen type in addition to its other types.
Other creatures you control of the chosen type get +1/+1.

Falkenrath Aristocrat

Flying, haste
Sacrifice a creature: Falkenrath Aristocrat gains indestructible until end of turn. If the sacrificed creature was a Human, put a +1/+1 counter on Falkenrath Aristocrat.

Voice of the Provinces

Flying
When Voice of the Provinces enters the battlefield, create a 1/1 white Human creature token.

Selhoff Occultist

Whenever Selhoff Occultist or another creature dies, target player mills a card.

Sangromancer

Flying
Whenever a creature an opponent controls dies, you may gain 3 life.
Whenever an opponent discards a card, you may gain 3 life.

Phyrexian Gargantua

When Phyrexian Gargantua enters the battlefield, you draw two cards and you lose 2 life.

Guardian Idol

Guardian Idol enters the battlefield tapped.
: Add .
: Guardian Idol becomes a 2/2 Golem artifact creature until end of turn.

Boggart Brute

Menace (This creature can’t be blocked except by two or more creatures.)

Curiosity

Enchant creature
Whenever enchanted creature deals damage to an opponent, you may draw a card.

Shacklegeist

Flying
Shacklegeist can block only creatures with flying.
Tap two untapped Spirits you control: Tap target creature you don’t control.

Igneous Cur

: Igneous Cur gets +2/+0 until end of turn.

Shacklegeist

Flying
Shacklegeist can block only creatures with flying.
Tap two untapped Spirits you control: Tap target creature you don’t control.

Grim Tutor

Search your library for a card, put that card into your hand, then shuffle your library. You lose 3 life.

Shacklegeist

Flying
Shacklegeist can block only creatures with flying.
Tap two untapped Spirits you control: Tap target creature you don’t control.

Grim Tutor

Search your library for a card, put that card into your hand, then shuffle your library. You lose 3 life.

Grim Tutor

Search your library for a card, put that card into your hand, then shuffle your library. You lose 3 life.

Shacklegeist

Flying
Shacklegeist can block only creatures with flying.
Tap two untapped Spirits you control: Tap target creature you don’t control.

Goremand

As an additional cost to cast this spell, sacrifice a creature.
Flying
Trample (This creature can deal excess combat damage to the player or planeswalker it’s attacking.)
When Goremand enters the battlefield, each opponent sacrifices a creature.