Grasp of the Hieromancer

Enchant creature
Enchanted creature gets +1/+1 and has “Whenever this creature attacks, tap target creature defending player controls.”

Deafening Silence

Each player can’t cast more than one noncreature spell each turn.

Questing Beast

Vigilance, deathtouch, haste
Questing Beast can’t be blocked by creatures with power 2 or less.
Combat damage that would be dealt by creatures you control can’t be prevented.
Whenever Questing Beast deals combat damage to an opponent, it deals that much damage to target planeswalker that player controls.

Questing Beast

Vigilance, deathtouch, haste
Questing Beast can’t be blocked by creatures with power 2 or less.
Combat damage that would be dealt by creatures you control can’t be prevented.
Whenever Questing Beast deals combat damage to an opponent, it deals that much damage to target planeswalker that player controls.

Deathless Knight

Haste
When you gain life for the first time each turn, return Deathless Knight from your graveyard to your hand.

Archon of Absolution

Flying
Protection from white (This creature can’t be blocked, targeted, dealt damage, enchanted, or equipped by anything white.)
Creatures can’t attack you or a planeswalker you control unless their controller pays for each of those creatures.

Questing Beast

Vigilance, deathtouch, haste
Questing Beast can’t be blocked by creatures with power 2 or less.
Combat damage that would be dealt by creatures you control can’t be prevented.
Whenever Questing Beast deals combat damage to an opponent, it deals that much damage to target planeswalker that player controls.

Questing Beast

Vigilance, deathtouch, haste
Questing Beast can’t be blocked by creatures with power 2 or less.
Combat damage that would be dealt by creatures you control can’t be prevented.
Whenever Questing Beast deals combat damage to an opponent, it deals that much damage to target planeswalker that player controls.

Fervent Denial

Counter target spell.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Putrefy

Destroy target artifact or creature. It can’t be regenerated.

Agent of Treachery

When Agent of Treachery enters the battlefield, gain control of target permanent.
At the beginning of your end step, if you control three or more permanents you don’t own, draw three cards.

Embodiment of Agonies

Flying, deathtouch
Embodiment of Agonies enters the battlefield with a +1/+1 counter on it for each different mana cost among nonland cards in your graveyard. (For example, and are different mana costs.)

Embodiment of Agonies

Flying, deathtouch
Embodiment of Agonies enters the battlefield with a +1/+1 counter on it for each different mana cost among nonland cards in your graveyard. (For example, and are different mana costs.)

Mask of Immolation

When Mask of Immolation enters the battlefield, create a 1/1 red Elemental creature token, then attach Mask of Immolation to it.
Equipped creature has “Sacrifice this creature: It deals 1 damage to any target.”
Equip (: Attach to target creature you control. Equip only as a sorcery.)

Agent of Treachery

When Agent of Treachery enters the battlefield, gain control of target permanent.
At the beginning of your end step, if you control three or more permanents you don’t own, draw three cards.

Embodiment of Agonies

Flying, deathtouch
Embodiment of Agonies enters the battlefield with a +1/+1 counter on it for each different mana cost among nonland cards in your graveyard. (For example, and are different mana costs.)

Agent of Treachery

When Agent of Treachery enters the battlefield, gain control of target permanent.
At the beginning of your end step, if you control three or more permanents you don’t own, draw three cards.

Reprobation

Enchant creature
Enchanted creature loses all abilities and is a Coward creature with base power and toughness 0/1. (It keeps all supertypes but loses all other types and creature types.)

Throes of Chaos

Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)
Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)

Arcum’s Astrolabe

( can be paid with one mana from a snow permanent.)
When Arcum’s Astrolabe enters the battlefield, draw a card.
, : Add one mana of any color.