Heliod’s Pilgrim

When Heliod’s Pilgrim enters the battlefield, you may search your library for an Aura card, reveal it, put it into your hand, then shuffle your library.

Triplicate Spirits

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature’s color.)
Create three 1/1 white Spirit creature tokens with flying. (They can’t be blocked except by creatures with flying or reach.)

Fires of Yavimaya

Creatures you control have haste.
Sacrifice Fires of Yavimaya: Target creature gets +2/+2 until end of turn.

Psychatog

Discard a card: Psychatog gets +1/+1 until end of turn.
Exile two cards from your graveyard: Psychatog gets +1/+1 until end of turn.

Advantageous Proclamation

(Start the game with this conspiracy face up in the command zone.)
Your minimum deck size is reduced by five.

Unexpected Potential

Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly choose a card name. You may turn this conspiracy face up any time and reveal that name.)
You may spend mana as though it were mana of any color to cast spells with the chosen name.

Fires of Yavimaya

Creatures you control have haste.
Sacrifice Fires of Yavimaya: Target creature gets +2/+2 until end of turn.

Demigod of Revenge

When you cast this spell, return all cards named Demigod of Revenge from your graveyard to the battlefield.
Flying, haste

Riku of Two Reflections

Whenever you cast an instant or sorcery spell, you may pay . If you do, copy that spell. You may choose new targets for the copy.
Whenever another nontoken creature enters the battlefield under your control, you may pay . If you do, create a token that’s a copy of that creature.

Riku of Two Reflections

Whenever you cast an instant or sorcery spell, you may pay . If you do, copy that spell. You may choose new targets for the copy.
Whenever another nontoken creature enters the battlefield under your control, you may pay . If you do, create a token that’s a copy of that creature.

Sin Collector

When Sin Collector enters the battlefield, target opponent reveals their hand. You choose an instant or sorcery card from it and exile that card.

Greed

, Pay 2 life: Draw a card.

Blue Sun’s Zenith

Target player draws X cards. Shuffle Blue Sun’s Zenith into its owner’s library.

Deceiver Exarch

Flash (You may cast this spell any time you could cast an instant.)
When Deceiver Exarch enters the battlefield, choose one —
• Untap target permanent you control.
• Tap target permanent an opponent controls.

Sharuum the Hegemon

Flying
When Sharuum the Hegemon enters the battlefield, you may return target artifact card from your graveyard to the battlefield.

Fires of Yavimaya

Creatures you control have haste.
Sacrifice Fires of Yavimaya: Target creature gets +2/+2 until end of turn.

Jade Mage

: Create a 1/1 green Saproling creature token.

Winged Coatl

Flash (You may cast this spell any time you could cast an instant.)
Flying
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

Sharuum the Hegemon

Flying
When Sharuum the Hegemon enters the battlefield, you may return target artifact card from your graveyard to the battlefield.

Fires of Yavimaya

Creatures you control have haste.
Sacrifice Fires of Yavimaya: Target creature gets +2/+2 until end of turn.

Impulse

Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.

Haunted Plate Mail

Equipped creature gets +4/+4.
: Until end of turn, Haunted Plate Mail becomes a 4/4 Spirit artifact creature that’s no longer an Equipment. Activate this ability only if you control no creatures.
Equip (: Attach to target creature you control. Equip only as a sorcery.)

Wring Flesh

Target creature gets -3/-1 until end of turn.