Return target creature to its owner’s hand.
Surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)
Artista: Izzy
Righteous Blow
Righteous Blow deals 2 damage to target attacking or blocking creature.
Guttersnipe
Whenever you cast an instant or sorcery spell, this creature deals 2 damage to each opponent.
Crash Through
Creatures you control gain trample until end of turn. (Each of those creature can deal excess combat damage to the player or planeswalker it’s attacking.)
Draw a card.
Guttersnipe
Whenever you cast an instant or sorcery spell, this creature deals 2 damage to each opponent.
Aethershield Artificer
At the beginning of combat on your turn, target artifact creature you control gets +2/+2 and gains indestructible until end of turn. (Damage and effects that say “destroy” don’t destroy it.)
Uncomfortable Chill
Creatures your opponents control get -2/-0 until end of turn.
Draw a card.
Cathodion
When Cathodion dies, add .
Frost Lynx
When Frost Lynx enters, tap target creature an opponent controls. That creature doesn’t untap during its controller’s next untap step.
Impulse
Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
Gideon’s Reproach
Gideon’s Reproach deals 4 damage to target attacking or blocking creature.
Filigree Familiar
When Filigree Familiar enters, you gain 2 life.
When Filigree Familiar dies, draw a card.
Stangg
When Stangg enters, create Stangg Twin, a legendary 3/4 red and green Human Warrior creature token. Exile that token when Stangg leaves the battlefield. Sacrifice Stangg when that token leaves the battlefield.
Twisted Image
Switch target creature’s power and toughness until end of turn.
Draw a card.
Blue Elemental Blast
Choose one —
• Counter target red spell.
• Destroy target red permanent.
Red Elemental Blast
Choose one —
• Counter target blue spell.
• Destroy target blue permanent.
Blue Sun’s Zenith
Target player draws X cards. Shuffle Blue Sun’s Zenith into its owner’s library.
Stangg Twin
Crimson Mage
: Target creature you control gains haste until end of turn. (It can attack and
this turn.)
Protean Raider
Raid — If you attacked this turn, you may have Protean Raider enter as a copy of any creature on the battlefield.
Protean Raider
Raid — If you attacked this turn, you may have Protean Raider enter as a copy of any creature on the battlefield.
Charging Tuskodon
Trample
If Charging Tuskodon would deal combat damage to a player, it deals double that damage to that player instead.
Jadecraft Artisan
When Jadecraft Artisan enters, target creature gets +2/+2 until end of turn.
Djinn Monk
Flying