Shardless Agent

Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)

Qasali Slingers

Reach
Whenever Qasali Slingers or another Cat you control enters, you may destroy target artifact or enchantment.

Kess, Dissident Mage

Flying
Once during each of your turns, you may cast an instant or sorcery spell from your graveyard. If a spell cast this way would be put into your graveyard, exile it instead.

Sharuum the Hegemon

Flying
When Sharuum the Hegemon enters, you may return target artifact card from your graveyard to the battlefield.

Renegade Freighter

Whenever Renegade Freighter attacks, it gets +1/+1 and gains trample until end of turn.
Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)

Filigree Familiar

When Filigree Familiar enters, you gain 2 life.
When Filigree Familiar dies, draw a card.

Malfunction

Enchant artifact or creature
When Malfunction enters, tap enchanted permanent.
Enchanted permanent doesn’t untap during its controller’s untap step.

Fairgrounds Warden

When Fairgrounds Warden enters, exile target creature an opponent controls until Fairgrounds Warden leaves the battlefield.

Take Down

Choose one —
• Take Down deals 4 damage to target creature with flying.
• Take Down deals 1 damage to each creature with flying.

Unlicensed Disintegration

Destroy target creature. If you control an artifact, Unlicensed Disintegration deals 3 damage to that creature’s controller.

Deceiver Exarch

Flash (You may cast this spell any time you could cast an instant.)
When Deceiver Exarch enters, choose one —
• Untap target permanent you control.
• Tap target permanent an opponent controls.

Fang of the Pack

Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.)
At the beginning of combat on your turn, another target creature you control gains melee until end of turn. (If a creature has multiple instances of melee, each triggers separately.)

Crown-Hunter Hireling

When Crown-Hunter Hireling enters, you become the monarch.
Crown-Hunter Hireling can’t attack unless defending player is the monarch.

Shardless Agent

Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)

Forgotten Creation

Skulk (This creature can’t be blocked by creatures with greater power.)
At the beginning of your upkeep, you may discard all the cards in your hand. If you do, draw that many cards.

Shamble Back

Exile target creature card from a graveyard. Create a 2/2 black Zombie creature token. You gain 2 life.

Howlpack Resurgence

Flash
Each creature you control that’s a Wolf or a Werewolf gets +1/+1 and has trample.

Silverfur Partisan

Trample
Whenever a Wolf or Werewolf you control becomes the target of an instant or sorcery spell, create a 2/2 green Wolf creature token.

Forgotten Creation

Skulk (This creature can’t be blocked by creatures with greater power.)
At the beginning of your upkeep, you may discard all the cards in your hand. If you do, draw that many cards.

Silverfur Partisan

Trample
Whenever a Wolf or Werewolf you control becomes the target of an instant or sorcery spell, create a 2/2 green Wolf creature token.

Soul Swallower

Trample
Delirium — At the beginning of your upkeep, if there are four or more card types among cards in your graveyard, put three +1/+1 counters on Soul Swallower.