Protection from everything
If Progenitus would be put into a graveyard from anywhere, reveal Progenitus and shuffle it into its owner’s library instead.
Artista: Jaime Jones
Rupture Spire
Rupture Spire enters the battlefield tapped.
When Rupture Spire enters the battlefield, sacrifice it unless you pay .
: Add one mana of any color.
Kozilek, the Great Distortion
When you cast this spell, if you have fewer than seven cards in hand, draw cards equal to the difference.
Menace
Discard a card with converted mana cost X: Counter target spell with converted mana cost X.
The Ur-Dragon
Eminence — As long as The Ur-Dragon is in the command zone or on the battlefield, other Dragon spells you cast cost less to cast.
Flying
Whenever one or more Dragons you control attack, draw that many cards, then you may put a permanent card from your hand onto the battlefield.
Primeval Protector
This spell costs less to cast for each creature your opponents control.
When Primeval Protector enters the battlefield, put a +1/+1 counter on each other creature you control.
Primeval Protector
This spell costs less to cast for each creature your opponents control.
When Primeval Protector enters the battlefield, put a +1/+1 counter on each other creature you control.
Rupture Spire
Rupture Spire enters the battlefield tapped.
When Rupture Spire enters the battlefield, sacrifice it unless you pay .
: Add one mana of any color.
Reforge the Soul
Each player discards their hand, then draws seven cards.
Miracle (You may cast this card for its miracle cost when you draw it if it’s the first card you drew this turn.)
Sphinx Summoner
Flying
When Sphinx Summoner enters the battlefield, you may search your library for an artifact creature card, reveal it, and put it into your hand. If you do, shuffle your library.
Metalwork Colossus
This spell costs less to cast, where X is the total converted mana cost of noncreature artifacts you control.
Sacrifice two artifacts: Return Metalwork Colossus from your graveyard to your hand.
Metalwork Colossus
This spell costs less to cast, where X is the total converted mana cost of noncreature artifacts you control.
Sacrifice two artifacts: Return Metalwork Colossus from your graveyard to your hand.
Larger Than Life
Target creature gets +4/+4 and gains trample until end of turn.
Verdurous Gearhulk
Trample
When Verdurous Gearhulk enters the battlefield, distribute four +1/+1 counters among any number of target creatures you control.
Verdurous Gearhulk
Trample
When Verdurous Gearhulk enters the battlefield, distribute four +1/+1 counters among any number of target creatures you control.
Nissa’s Chosen
If Nissa’s Chosen would die, put it on the bottom of its owner’s library instead.
Hedron Matrix
Equipped creature gets +X/+X, where X is its converted mana cost.
Equip
Helvault
, : Exile target creature you control.
, : Exile target creature you don’t control.
When Helvault is put into a graveyard from the battlefield, return all cards exiled with it to the battlefield under their owners’ control.
Turn Aside
Counter target spell that targets a permanent you control.
Emrakul, the Promised End
This spell costs less to cast for each card type among cards in your graveyard.
When you cast this spell, you gain control of target opponent during that player’s next turn. After that turn, that player takes an extra turn.
Flying, trample, protection from instants
Enlightened Maniac
When Enlightened Maniac enters the battlefield, create a 3/2 colorless Eldrazi Horror creature token.
Ulvenwald Observer
Whenever a creature you control with toughness 4 or greater dies, draw a card.
Ulvenwald Observer
Whenever a creature you control with toughness 4 or greater dies, draw a card.
Coax from the Blind Eternities
You may reveal an Eldrazi card you own from outside the game or choose a face-up Eldrazi card you own in exile. Put that card into your hand.
Emrakul, the Promised End
This spell costs less to cast for each card type among cards in your graveyard.
When you cast this spell, you gain control of target opponent during that player’s next turn. After that turn, that player takes an extra turn.
Flying, trample, protection from instants
Coax from the Blind Eternities
You may reveal an Eldrazi card you own from outside the game or choose a face-up Eldrazi card you own in exile. Put that card into your hand.