: Add .
, , Sacrifice Jund Panorama: Search your library for a basic Swamp, Mountain, or Forest card and put it onto the battlefield tapped. Then shuffle your library.
Artista: Jaime Jones
Sanguine Bond
Whenever you gain life, target opponent loses that much life.
Arcane Melee
Instant and sorcery spells cost less to cast.
Quagmire Druid
, , Sacrifice a creature: Destroy target enchantment.
Jar of Eyeballs
Whenever a creature you control dies, put two eyeball counters on Jar of Eyeballs.
, , Remove all eyeball counters from Jar of Eyeballs: Look at the top X cards of your library, where X is the number of eyeball counters removed this way. Put one of them into your hand and the rest on the bottom of your library in any order.
Psychic Intrusion
Target opponent reveals their hand. You choose a nonland card from that player’s graveyard or hand and exile it. You may cast that card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast that spell.
Heliod, God of the Sun
Indestructible
As long as your devotion to white is less than five, Heliod isn’t a creature. (Each in the mana costs of permanents you control counts toward your devotion to white.)
Other creatures you control have vigilance.
: Create a 2/1 white Cleric enchantment creature token.
Arbor Colossus
Reach
: Monstrosity 3. (If this creature isn’t monstrous, put three +1/+1 counters on it and it becomes monstrous.)
When Arbor Colossus becomes monstrous, destroy target creature with flying an opponent controls.
Benthic Giant
Hexproof (This creature can’t be the target of spells or abilities your opponents control.)
Terrifying Presence
Prevent all combat damage that would be dealt by creatures other than target creature this turn.
Awaken the Ancient
Enchant Mountain
Enchanted Mountain is a 7/7 red Giant creature with haste. It’s still a land.
Fog
Prevent all combat damage that would be dealt this turn.
Molten Birth
Create two 1/1 red Elemental creature tokens, then flip a coin. If you win the flip, return Molten Birth to its owner’s hand.
Seraph of the Sword
Flying
Prevent all combat damage that would be dealt to Seraph of the Sword.
Sanguine Bond
Whenever you gain life, target opponent loses that much life.
Spell Blast
Counter target spell with converted mana cost X. (For example, if that spell’s mana cost is , X is 5.)
Elemental
Progenitus
Protection from everything
If Progenitus would be put into a graveyard from anywhere, reveal Progenitus and shuffle it into its owner’s library instead.
Cold-Eyed Selkie
Islandwalk (This creature can’t be blocked as long as defending player controls an Island.)
Whenever Cold-Eyed Selkie deals combat damage to a player, you may draw that many cards.
Uncovered Clues
Look at the top four cards of your library. You may reveal up to two instant and/or sorcery cards from among them and put the revealed cards into your hand. Put the rest on the bottom of your library in any order.
Legion’s Initiative
Red creatures you control get +1/+0.
White creatures you control get +0/+1.
, Exile Legion’s Initiative: Exile all creatures you control. At the beginning of the next combat, return those cards to the battlefield under their owner’s control and those creatures gain haste until end of turn.
Balustrade Spy
Flying
When Balustrade Spy enters the battlefield, target player reveals cards from the top of their library until they reveal a land card, then puts those cards into their graveyard.
Searing Blaze
Searing Blaze deals 1 damage to target player or planeswalker and 1 damage to target creature that player or that planeswalker’s controller controls.
Landfall — If you had a land enter the battlefield under your control this turn, Searing Blaze deals 3 damage to that player or planeswalker and 3 damage to that creature instead.
Sprouting Thrinax
When Sprouting Thrinax dies, create three 1/1 green Saproling creature tokens.
Liliana’s Specter
Flying
When Liliana’s Specter enters the battlefield, each opponent discards a card.