Whenever a creature with power 2 or less enters the battlefield under your control, you get an experience counter.
At the beginning of combat on your turn, put X +1/+1 counters on another target creature you control, where X is the number of experience counters you have.
Artista: James Ryman
Ravenous Bloodseeker
Discard a card: Ravenous Bloodseeker gets +2/-2 until end of turn.
Dromoka’s Command
Choose two —
• Prevent all damage target instant or sorcery spell would deal this turn.
• Target player sacrifices an enchantment.
• Put a +1/+1 counter on target creature.
• Target creature you control fights target creature you don’t control.
Cartel Aristocrat
Sacrifice another creature: Cartel Aristocrat gains protection from the color of your choice until end of turn.
Vampire Interloper
Flying
Vampire Interloper can’t block.
Curse of the Swine
Exile X target creatures. For each creature exiled this way, its controller creates a 2/2 green Boar creature token.
Boar
Boar
Curse of the Swine
Exile X target creatures. For each creature exiled this way, its controller creates a 2/2 green Boar creature token.
Aether Swooper
Flying
When Aether Swooper enters the battlefield, you get (two energy counters).
Whenever Aether Swooper attacks, you may pay . If you do, create a 1/1 colorless Servo artifact creature token.
Untethered Express
Trample
Whenever Untethered Express attacks, put a +1/+1 counter on it.
Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
Marionette Master
Fabricate 3 (When this creature enters the battlefield, put three +1/+1 counters on it or create three 1/1 colorless Servo artifact creature tokens.)
Whenever an artifact you control is put into a graveyard from the battlefield, target opponent loses life equal to Marionette Master’s power.
Wispweaver Angel
Flying
When Wispweaver Angel enters the battlefield, you may exile another target creature you control, then return that card to the battlefield under its owner’s control.
Revoke Privileges
Enchant creature
Enchanted creature can’t attack, block, or crew Vehicles.
Heroic Intervention
Permanents you control gain hexproof and indestructible until end of turn.
Training Grounds
Activated abilities of creatures you control cost up to less to activate. This effect can’t reduce the mana in that cost to less than one mana.
Ezuri, Claw of Progress
Whenever a creature with power 2 or less enters the battlefield under your control, you get an experience counter.
At the beginning of combat on your turn, put X +1/+1 counters on another target creature you control, where X is the number of experience counters you have.
Thoughtseize
Target player reveals their hand. You choose a nonland card from it. That player discards that card. You lose 2 life.
Aven of Enduring Hope
Flying
When Aven of Enduring Hope enters the battlefield, you gain 3 life.
Naga Vitalist
: Add one mana of any type that a land you control could produce.
Hekma Sentinels
Whenever you cycle or discard a card, Hekma Sentinels gets +1/+1 until end of turn.
Soulmender
: You gain 1 life.
Archangel of Thune
Flying
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Whenever you gain life, put a +1/+1 counter on each creature you control.
Driver of the Dead
When Driver of the Dead dies, return target creature card with converted mana cost 2 or less from your graveyard to the battlefield.
High Sentinels of Arashin
Flying
High Sentinels of Arashin gets +1/+1 for each other creature you control with a +1/+1 counter on it.
: Put a +1/+1 counter on target creature.