Trample
At the beginning of combat on your turn, if you control an Ajani planeswalker, put a +1/+1 counter on Ajani’s Comrade.
Artista: James Ryman
Curtains’ Call
Undaunted (This spell costs less to cast for each opponent.)
Destroy two target creatures.
Revoke Privileges
Enchant creature
Enchanted creature can’t attack, block, or crew Vehicles.
Marionette Master
Fabricate 3 (When this creature enters the battlefield, put three +1/+1 counters on it or create three 1/1 colorless Servo artifact creature tokens.)
Whenever an artifact you control is put into a graveyard from the battlefield, target opponent loses life equal to Marionette Master’s power.
Wispweaver Angel
Flying
When Wispweaver Angel enters the battlefield, you may exile another target creature you control, then return that card to the battlefield under its owner’s control.
Marionette Master
Fabricate 3 (When this creature enters the battlefield, put three +1/+1 counters on it or create three 1/1 colorless Servo artifact creature tokens.)
Whenever an artifact you control is put into a graveyard from the battlefield, target opponent loses life equal to Marionette Master’s power.
Sphinx of Magosi
Flying
: Draw a card, then put a +1/+1 counter on Sphinx of Magosi.
Driver of the Dead
When Driver of the Dead dies, return target creature card with converted mana cost 2 or less from your graveyard to the battlefield.
Havengul Vampire
Whenever Havengul Vampire deals combat damage to a player, put a +1/+1 counter on it.
Whenever another creature dies, put a +1/+1 counter on Havengul Vampire.
Woodland Patrol
Vigilance
Mockery of Nature
Emerge (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature’s converted mana cost.)
When you cast this spell, you may destroy target artifact or enchantment.
Voldaren Pariah // Abolisher of Bloodlines
Flying
Sacrifice three other creatures: Transform Voldaren Pariah.
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Voldaren Pariah // Abolisher of Bloodlines
Flying
Sacrifice three other creatures: Transform Voldaren Pariah.
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Burn from Within
Burn from Within deals X damage to any target. If a creature is dealt damage this way, it loses indestructible until end of turn. If that creature would die this turn, exile it instead.
Archangel Avacyn // Avacyn, the Purifier
Flash
Flying, vigilance
When Archangel Avacyn enters the battlefield, creatures you control gain indestructible until end of turn.
When a non-Angel creature you control dies, transform Archangel Avacyn at the beginning of the next upkeep.
Archangel Avacyn // Avacyn, the Purifier
Flash
Flying, vigilance
When Archangel Avacyn enters the battlefield, creatures you control gain indestructible until end of turn.
When a non-Angel creature you control dies, transform Archangel Avacyn at the beginning of the next upkeep.
Ravenous Bloodseeker
Discard a card: Ravenous Bloodseeker gets +2/-2 until end of turn.
Burn from Within
Burn from Within deals X damage to any target. If a creature is dealt damage this way, it loses indestructible until end of turn. If that creature would die this turn, exile it instead.
Sphinx of Magosi
Flying
: Draw a card, then put a +1/+1 counter on Sphinx of Magosi.
Thraben Heretic
: Exile target creature card from a graveyard.
Makeshift Mauler
As an additional cost to cast this spell, exile a creature card from your graveyard.
Driver of the Dead
When Driver of the Dead dies, return target creature card with converted mana cost 2 or less from your graveyard to the battlefield.
Umara Entangler
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Foundry Champion
When Foundry Champion enters the battlefield, it deals damage to any target equal to the number of creatures you control.
: Foundry Champion gets +1/+0 until end of turn.
: Foundry Champion gets +0/+1 until end of turn.
Ezuri, Claw of Progress
Whenever a creature with power 2 or less enters the battlefield under your control, you get an experience counter.
At the beginning of combat on your turn, put X +1/+1 counters on another target creature you control, where X is the number of experience counters you have.