Crowded Crypt

: Add .
Whenever a creature you control dies, put a corpse counter on Crowded Crypt.
, , Sacrifice Crowded Crypt: Create a 2/2 black Zombie creature token with decayed for each corpse counter on Crowded Crypt. (A creature with decayed can’t block. When it attacks, sacrifice it at end of combat.)

Crowded Crypt

: Add .
Whenever a creature you control dies, put a corpse counter on Crowded Crypt.
, , Sacrifice Crowded Crypt: Create a 2/2 black Zombie creature token with decayed for each corpse counter on Crowded Crypt. (A creature with decayed can’t block. When it attacks, sacrifice it at end of combat.)

Vengeful Bloodwitch

Whenever this creature or another creature you control dies, target opponent loses 1 life and you gain 1 life.

Resistance Skywarden

Menace (This creature can’t be blocked except by two or more creatures.)
Reach (This creature can block creatures with flying.)

Saw

Equipped creature gets +2/+0.
Whenever equipped creature attacks, you may sacrifice a permanent other than that creature or Saw. If you do, draw a card.
Equip (: Attach to target creature you control. Equip only as a sorcery.)

Shardmage’s Rescue

Flash
Enchant creature you control
As long as Shardmage’s Rescue entered this turn, enchanted creature has hexproof.
Enchanted creature gets +1/+1.

Shardmage’s Rescue

Flash
Enchant creature you control
As long as Shardmage’s Rescue entered this turn, enchanted creature has hexproof.
Enchanted creature gets +1/+1.

Terminus

Put all creatures on the bottom of their owners’ libraries.
Miracle (You may cast this card for its miracle cost when you draw it if it’s the first card you drew this turn.)

Found Footage

You may look at face-down creatures your opponents control any time.
, Sacrifice Found Footage: Surveil 2, then draw a card. (To surveil 2, look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)

Doomsday Excruciator

Flying
When Doomsday Excruciator enters, if it was cast, each player exiles all but the bottom six cards of their library face down.
At the beginning of your upkeep, draw a card.

Untimely Malfunction

Choose one —
• Destroy target artifact.
• Change the target of target spell or ability with a single target.
• One or two target creatures can’t block this turn.

Inkshield

Prevent all combat damage that would be dealt to you this turn. For each 1 damage prevented this way, create a 2/1 white and black Inkling creature token with flying.

Rest in Peace

When Rest in Peace enters, exile all graveyards.
If a card or token would be put into a graveyard from anywhere, exile it instead.

Fortune Teller’s Talent

(Gain the next level as a sorcery to add its ability.)
You may look at the top card of your library any time.
: Level 2
As long as you’ve cast a spell this turn, you may play cards from the top of your library.
: Level 3
Spells you cast from anywhere other than your hand cost less to cast.

Battle-Rage Blessing

Target creature gains deathtouch and indestructible until end of turn. (Damage and effects that say “destroy” don’t destroy it.)

Persist

Return target nonlegendary creature card from your graveyard to the battlefield with a -1/-1 counter on it.

Vraska, the Silencer

Deathtouch
Whenever a nontoken creature an opponent controls dies, you may pay . If you do, return that card to the battlefield tapped under your control. It’s a Treasure artifact with “, Sacrifice this artifact: Add one mana of any color,” and it loses all other card types.

Tainted Wood

: Add .
: Add or . Activate only if you control a Swamp.

Brotherhood Scribe

Metalcraft — : You get (an energy counter). Activate only if you control three or more artifacts.
Whenever you get one or more during your turn, creatures you control get +1/+1 until end of turn.

Recon Craft Theta

Flying
When Recon Craft Theta enters, create a 0/0 blue Alien creature token. Put a +1/+1 counter on it.
Whenever Recon Craft Theta attacks, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Crew 2

Recon Craft Theta

Flying
When Recon Craft Theta enters, create a 0/0 blue Alien creature token. Put a +1/+1 counter on it.
Whenever Recon Craft Theta attacks, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Crew 2

Brotherhood Scribe

Metalcraft — : You get (an energy counter). Activate only if you control three or more artifacts.
Whenever you get one or more during your turn, creatures you control get +1/+1 until end of turn.

Recon Craft Theta

Flying
When Recon Craft Theta enters, create a 0/0 blue Alien creature token. Put a +1/+1 counter on it.
Whenever Recon Craft Theta attacks, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Crew 2

Brotherhood Scribe

Metalcraft — : You get (an energy counter). Activate only if you control three or more artifacts.
Whenever you get one or more during your turn, creatures you control get +1/+1 until end of turn.