Khalni Heart Expedition

Landfall — Whenever a land enters the battlefield under your control, you may put a quest counter on Khalni Heart Expedition.
Remove three quest counters from Khalni Heart Expedition and sacrifice it: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.

Knight Exemplar

First strike (This creature deals combat damage before creatures without first strike.)
Other Knight creatures you control get +1/+1 and have indestructible. (Damage and effects that say “destroy” don’t destroy them.)

Pact of Negation

Counter target spell.
At the beginning of your next upkeep, pay . If you don’t, you lose the game.

Khalni Heart Expedition

Landfall — Whenever a land enters the battlefield under your control, you may put a quest counter on Khalni Heart Expedition.
Remove three quest counters from Khalni Heart Expedition and sacrifice it: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle your library.

Xenagos, God of Revels

Indestructible
As long as your devotion to red and green is less than seven, Xenagos isn’t a creature.
At the beginning of combat on your turn, another target creature you control gains haste and gets +X/+X until end of turn, where X is that creature’s power.

Pact of Negation

Counter target spell.
At the beginning of your next upkeep, pay . If you don’t, you lose the game.

Battle of Wits

At the beginning of your upkeep, if you have 200 or more cards in your library, you win the game.

Vitu-Ghazi Guildmage

: Create a 3/3 green Centaur creature token.
: Populate. (Create a token that’s a copy of a creature token you control.)

Beseech the Queen

( can be paid with any two mana or with . This card’s converted mana cost is 6.)
Search your library for a card with converted mana cost less than or equal to the number of lands you control, reveal it, and put it into your hand. Then shuffle your library.

Khalni Heart Expedition

Landfall — Whenever a land enters the battlefield under your control, you may put a quest counter on Khalni Heart Expedition.
Remove three quest counters from Khalni Heart Expedition and sacrifice it: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle your library.

Karn Liberated

+4: Target player exiles a card from their hand.
−3: Exile target permanent.
−14: Restart the game, leaving in exile all non-Aura permanent cards exiled with Karn Liberated. Then put those cards onto the battlefield under your control.

Avacyn, Angel of Hope

Flying, vigilance, indestructible
Other permanents you control have indestructible.

Jace, the Mind Sculptor

+2: Look at the top card of target player’s library. You may put that card on the bottom of that player’s library.
0: Draw three cards, then put two cards from your hand on top of your library in any order.
−1: Return target creature to its owner’s hand.
−12: Exile all cards from target player’s library, then that player shuffles their hand into their library.

Jace, the Mind Sculptor

+2: Look at the top card of target player’s library. You may put that card on the bottom of that player’s library.
0: Draw three cards, then put two cards from your hand on top of your library in any order.
−1: Return target creature to its owner’s hand.
−12: Exile all cards from target player’s library, then that player shuffles their hand into their library.

Liege of the Tangle

Trample
Whenever Liege of the Tangle deals combat damage to a player, you may choose any number of target lands you control and put an awakening counter on each of them. Each of those lands is an 8/8 green Elemental creature for as long as it has an awakening counter on it. They’re still lands.

Puresteel Paladin

Whenever an Equipment enters the battlefield under your control, you may draw a card.
Metalcraft — Equipment you control have equip as long as you control three or more artifacts.

Awakener Druid

When Awakener Druid enters the battlefield, target Forest becomes a 4/5 green Treefolk creature for as long as Awakener Druid remains on the battlefield. It’s still a land.

Massacre Wurm

When Massacre Wurm enters the battlefield, creatures your opponents control get -2/-2 until end of turn.
Whenever a creature an opponent controls dies, that player loses 2 life.

Massacre Wurm

When Massacre Wurm enters the battlefield, creatures your opponents control get -2/-2 until end of turn.
Whenever a creature an opponent controls dies, that player loses 2 life.

Massacre Wurm

When Massacre Wurm enters the battlefield, creatures your opponents control get -2/-2 until end of turn.
Whenever a creature an opponent controls dies, that player loses 2 life.

Sunblast Angel

Flying
When Sunblast Angel enters the battlefield, destroy all tapped creatures.

Melek, Izzet Paragon

Play with the top card of your library revealed.
You may cast instant and sorcery spells from the top of your library.
Whenever you cast an instant or sorcery spell from your library, copy it. You may choose new targets for the copy.