Equipped creature gets +3/+0.
As long as equipped creature is a Human, it has lifelink.
Equip
Artista: Jason Felix
Laboratory Maniac
If you would draw a card while your library has no cards in it, you win the game instead.
Spare from Evil
Creatures you control gain protection from non-Human creatures until end of turn.
Mind Unbound
At the beginning of your upkeep, put a lore counter on Mind Unbound, then draw a card for each lore counter on Mind Unbound.
Rusted Sentinel
Rusted Sentinel enters the battlefield tapped.
Artisan of Kozilek
When you cast this spell, you may return target creature card from your graveyard to the battlefield.
Annihilator 2 (Whenever this creature attacks, defending player sacrifices two permanents.)
Sheoldred, Whispering One
Swampwalk (This creature can’t be blocked as long as defending player controls a Swamp.)
At the beginning of your upkeep, return target creature card from your graveyard to the battlefield.
At the beginning of each opponent’s upkeep, that player sacrifices a creature.
Turn the Tide
Creatures your opponents control get -2/-0 until end of turn.
Sickleslicer
Living weapon (When this Equipment enters the battlefield, create a 0/0 black Germ creature token, then attach this to it.)
Equipped creature gets +2/+2.
Equip
Whispering Specter
Flying
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
Whenever Whispering Specter deals combat damage to a player, you may sacrifice it. If you do, that player discards a card for each poison counter they have.
Death-Hood Cobra
: Death-Hood Cobra gains reach until end of turn.
: Death-Hood Cobra gains deathtouch until end of turn.
Lashwrithe
Living weapon (When this Equipment enters the battlefield, create a 0/0 black Germ creature token, then attach this to it.)
Equipped creature gets +1/+1 for each Swamp you control.
Equip ( can be paid with either or 2 life.)
Parasitic Implant
Enchant creature
At the beginning of your upkeep, enchanted creature’s controller sacrifices it and you create a 1/1 colorless Myr artifact creature token.
Sheoldred, Whispering One
Swampwalk (This creature can’t be blocked as long as defending player controls a Swamp.)
At the beginning of your upkeep, return target creature card from your graveyard to the battlefield.
At the beginning of each opponent’s upkeep, that player sacrifices a creature.
Turn the Tide
Creatures your opponents control get -2/-0 until end of turn.
Soliton
: Untap Soliton.
Perilous Myr
When Perilous Myr dies, it deals 2 damage to any target.
Artisan of Kozilek
When you cast this spell, you may return target creature card from your graveyard to the battlefield.
Annihilator 2 (Whenever this creature attacks, defending player sacrifices two permanents.)
Artisan of Kozilek
When you cast this spell, you may return target creature card from your graveyard to the battlefield.
Annihilator 2 (Whenever this creature attacks, defending player sacrifices two permanents.)
All Is Dust
Each player sacrifices all permanents they control that are one or more colors.
Reality Spasm
Choose one —
• Tap X target permanents.
• Untap X target permanents.
Thought Gorger
Trample
When Thought Gorger enters the battlefield, put a +1/+1 counter on it for each card in your hand. If you do, discard your hand.
When Thought Gorger leaves the battlefield, draw a card for each +1/+1 counter on it.
Creeping Tar Pit
Creeping Tar Pit enters the battlefield tapped.
: Add or .
: Creeping Tar Pit becomes a 3/2 blue and black Elemental creature until end of turn and can’t be blocked this turn. It’s still a land.
Quag Vampires
Multikicker (You may pay an additional any number of times as you cast this spell.)
Swampwalk (This creature can’t be blocked as long as defending player controls a Swamp.)
Quag Vampires enters the battlefield with a +1/+1 counter on it for each time it was kicked.
Hedron Rover
Landfall — Whenever a land enters the battlefield under your control, Hedron Rover gets +2/+2 until end of turn.