All Is Dust

Each player sacrifices all permanents they control that are one or more colors.

Living Lore

As Living Lore enters, exile an instant or sorcery card from your graveyard.
Living Lore’s power and toughness are each equal to the exiled card’s mana value.
Whenever Living Lore deals combat damage, you may sacrifice it. If you do, you may cast the exiled card without paying its mana cost.

Living Lore

As Living Lore enters, exile an instant or sorcery card from your graveyard.
Living Lore’s power and toughness are each equal to the exiled card’s mana value.
Whenever Living Lore deals combat damage, you may sacrifice it. If you do, you may cast the exiled card without paying its mana cost.

Peel from Reality

Return target creature you control and target creature you don’t control to their owners’ hands.

Lashwrithe

Living weapon (When this Equipment enters, create a 0/0 black Phyrexian Germ creature token, then attach this to it.)
Equipped creature gets +1/+1 for each Swamp you control.
Equip ( can be paid with either or 2 life.)

Crypt of Agadeem

Crypt of Agadeem enters tapped.
: Add .
, : Add for each black creature card in your graveyard.

Artisan of Kozilek

When you cast this spell, you may return target creature card from your graveyard to the battlefield.
Annihilator 2 (Whenever this creature attacks, defending player sacrifices two permanents of their choice.)

Peel from Reality

Return target creature you control and target creature you don’t control to their owners’ hands.

Will-Forged Golem

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature’s color.)

Encrust

Enchant artifact or creature
Enchanted permanent doesn’t untap during its controller’s untap step and its activated abilities can’t be activated.

Lore Seeker

Reveal Lore Seeker as you draft it. After you draft Lore Seeker, you may add a booster pack to the draft. (Your next pick is from that booster pack. Pass it to the next player and it’s drafted this draft round.)

Turn the Tide

Creatures your opponents control get -2/-0 until end of turn.

Quag Vampires

Multikicker (You may pay an additional any number of times as you cast this spell.)
Swampwalk (This creature can’t be blocked as long as defending player controls a Swamp.)
Quag Vampires enters with a +1/+1 counter on it for each time it was kicked.

Humbler of Mortals

Constellation — Whenever Humbler of Mortals or another enchantment you control enters, creatures you control gain trample until end of turn.

Death-Hood Cobra

: Death-Hood Cobra gains reach until end of turn.
: Death-Hood Cobra gains deathtouch until end of turn.

Conjurer’s Closet

At the beginning of your end step, you may exile target creature you control, then return that card to the battlefield under your control.

Temple of Triumph

This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add or .

Possibility Storm

Whenever a player casts a spell from their hand, that player exiles it, then exiles cards from the top of their library until they exile a card that shares a card type with it. That player may cast that card without paying its mana cost. Then they put all cards exiled with Possibility Storm on the bottom of their library in a random order.

Weapon Surge

Target creature you control gets +1/+0 and gains first strike until end of turn.
Overload (You may cast this spell for its overload cost. If you do, change “target” in its text to “each.”)

Dismember

( can be paid with either or 2 life.)
Target creature gets -5/-5 until end of turn.

Gatekeeper of Malakir

Kicker (You may pay an additional as you cast this spell.)
When this creature enters, if it was kicked, target player sacrifices a creature of their choice.

Rakdos Ringleader

First strike
Whenever Rakdos Ringleader deals combat damage to a player, that player discards a card at random.
: Regenerate Rakdos Ringleader.