Into the Story

This spell costs less to cast if an opponent has seven or more cards in their graveyard.
Draw four cards.

Rest in Peace

When Rest in Peace enters, exile all graveyards.
If a card or token would be put into a graveyard from anywhere, exile it instead.

Shock

Shock deals 2 damage to any target.

Sorin’s Guide

When Sorin’s Guide enters, you may search your library and/or graveyard for a card named Sorin, Vampire Lord, reveal it, and put it into your hand. If you search your library this way, shuffle.

Rest in Peace

When Rest in Peace enters, exile all graveyards.
If a card or token would be put into a graveyard from anywhere, exile it instead.

Ingenious Infiltrator

Ninjutsu (, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Whenever a Ninja you control deals combat damage to a player, draw a card.

Kaya’s Guile

Choose two —
• Each opponent sacrifices a creature of their choice.
• Exile all opponents’ graveyards.
• Create a 1/1 white and black Spirit creature token with flying.
• You gain 4 life.
Entwine (Choose all if you pay the entwine cost.)

Mind Rake

Target player discards two cards.
Overload (You may cast this spell for its overload cost. If you do, change “target” in its text to “each.”)

Arboreal Grazer

Reach
When Arboreal Grazer enters, you may put a land card from your hand onto the battlefield tapped.

Dack Fayden

+1: Target player draws two cards, then discards two cards.
−2: Gain control of target artifact.
−6: You get an emblem with “Whenever you cast a spell that targets one or more permanents, gain control of those permanents.”

Sunder Shaman

Sunder Shaman can’t be blocked by more than one creature.
Whenever Sunder Shaman deals combat damage to a player, destroy target artifact or enchantment that player controls.

Persistent Petitioners

, : Target player mills a card. (They put the top card of their library into their graveyard.)
Tap four untapped Advisors you control: Target player mills twelve cards.
A deck can have any number of cards named Persistent Petitioners.

Domri, Chaos Bringer

+1: Add or . If that mana is spent on a creature spell, it gains riot. (It enters with your choice of a +1/+1 counter or haste.)
−3: Look at the top four cards of your library. You may reveal up to two creature cards from among them and put them into your hand. Put the rest on the bottom of your library in a random order.
−8: You get an emblem with “At the beginning of each end step, create a 4/4 red and green Beast creature token with trample.”

Quench

Counter target spell unless its controller pays .

Negate

Counter target noncreature spell.

Zulaport Cutthroat

Whenever Zulaport Cutthroat or another creature you control dies, each opponent loses 1 life and you gain 1 life.

Whispering Snitch

Whenever you surveil for the first time each turn, Whispering Snitch deals 1 damage to each opponent and you gain 1 life.

Omnispell Adept

, : You may cast an instant or sorcery spell from your hand without paying its mana cost.