At the beginning of each end step, put a corpse counter on Scavenging Ghoul for each creature that died this turn.
Remove a corpse counter from Scavenging Ghoul: Regenerate Scavenging Ghoul.
Artista: Jeff A. Menges
Sea Serpent
Sea Serpent can’t attack unless defending player controls an Island.
When you control no Islands, sacrifice Sea Serpent.
Rock Hydra
Rock Hydra enters with X +1/+1 counters on it.
For each 1 damage that would be dealt to Rock Hydra, if it has a +1/+1 counter on it, remove a +1/+1 counter from it and prevent that 1 damage.
: Prevent the next 1 damage that would be dealt to Rock Hydra this turn.
: Put a +1/+1 counter on Rock Hydra. Activate only during your upkeep.
Skeleton
Human Cleric
Bog Wraith
Swampwalk (This creature can’t be blocked as long as defending player controls a Swamp.)
Bog Wraith
Swampwalk (This creature can’t be blocked as long as defending player controls a Swamp.)
Grizzly Bears
War Mammoth
Trample
Zombie Master
Other Zombie creatures have swampwalk. (They can’t be blocked as long as defending player controls a Swamp.)
Other Zombies have “: Regenerate this permanent.”
Zombie Master
Other Zombie creatures have swampwalk. (They can’t be blocked as long as defending player controls a Swamp.)
Other Zombies have “: Regenerate this permanent.”
Raise Dead
Return target creature card from your graveyard to your hand.
Rock Hydra
Rock Hydra enters with X +1/+1 counters on it.
For each 1 damage that would be dealt to Rock Hydra, if it has a +1/+1 counter on it, remove a +1/+1 counter from it and prevent that 1 damage.
: Prevent the next 1 damage that would be dealt to Rock Hydra this turn.
: Put a +1/+1 counter on Rock Hydra. Activate only during your upkeep.
Scavenging Ghoul
At the beginning of each end step, put a corpse counter on Scavenging Ghoul for each creature that died this turn.
Remove a corpse counter from Scavenging Ghoul: Regenerate Scavenging Ghoul.
Human
Swords to Plowshares
Exile target creature. Its controller gains life equal to its power.
Water Elemental
Swords to Plowshares
Exile target creature. Its controller gains life equal to its power.
Aspect of Wolf
Enchant creature
Enchanted creature gets +X/+Y, where X is half the number of Forests you control, rounded down, and Y is half the number of Forests you control, rounded up.
Consecrate Land
Enchant land
Enchanted land has indestructible and can’t be enchanted by other Auras.
Water Elemental
War Mammoth
Trample
Black Knight
First strike (This creature deals combat damage before creatures without first strike.)
Protection from white (This creature can’t be blocked, targeted, dealt damage, or enchanted by anything white.)
Sea Serpent
Sea Serpent can’t attack unless defending player controls an Island.
When you control no Islands, sacrifice Sea Serpent.