Sea Serpent can’t attack unless defending player controls an Island.
When you control no Islands, sacrifice Sea Serpent.
Artista: Jeff A. Menges
Merfolk of the Pearl Trident
Swords to Plowshares
Exile target creature. Its controller gains life equal to its power.
Scavenging Ghoul
At the beginning of each end step, put a corpse counter on Scavenging Ghoul for each creature that died this turn.
Remove a corpse counter from Scavenging Ghoul: Regenerate Scavenging Ghoul.
War Mammoth
Trample
Grizzly Bears
Zombie Master
Other Zombie creatures have swampwalk. (They can’t be blocked as long as defending player controls a Swamp.)
Other Zombies have “: Regenerate this permanent.”
Aspect of Wolf
Enchant creature
Enchanted creature gets +X/+Y, where X is half the number of Forests you control, rounded down, and Y is half the number of Forests you control, rounded up.
Adun Oakenshield
, : Return target creature card from your graveyard to your hand.
Giant Turtle
Giant Turtle can’t attack if it attacked during your last turn.
Firestorm Phoenix
Flying
If Firestorm Phoenix would die, return it to its owner’s hand instead. Until that player’s next turn, that player plays with that card revealed in their hand and can’t play it.
Moat
Creatures without flying can’t attack.
Willow Satyr
You may choose not to untap Willow Satyr during your untap step.
: Gain control of target legendary creature for as long as you control Willow Satyr and Willow Satyr remains tapped.
Master of the Hunt
: Create a 1/1 green Wolf creature token named Wolves of the Hunt. It has “bands with other creatures named Wolves of the Hunt.” (Any creatures named Wolves of the Hunt can attack in a band as long as at least one has “bands with other creatures named Wolves of the Hunt.” Bands are blocked as a group. If at least two creatures named Wolves of the Hunt you control, one of which has “bands with other creatures named Wolves of the Hunt,” are blocking or being blocked by the same creature, you divide that creature’s combat damage, not its controller, among any of the creatures it’s being blocked by or is blocking.)
Divine Offering
Destroy target artifact. You gain life equal to its converted mana cost.
Wolverine Pack
Rampage 2 (Whenever this creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.)
Merfolk of the Pearl Trident
Bog Wraith
Swampwalk (This creature can’t be blocked as long as defending player controls a Swamp.)
Aspect of Wolf
Enchant creature
Enchanted creature gets +X/+Y, where X is half the number of Forests you control, rounded down, and Y is half the number of Forests you control, rounded up.
Black Knight
First strike (This creature deals combat damage before creatures without first strike.)
Protection from white (This creature can’t be blocked, targeted, dealt damage, or enchanted by anything white.)
Grizzly Bears
Water Elemental
Scavenging Ghoul
At the beginning of each end step, put a corpse counter on Scavenging Ghoul for each creature that died this turn.
Remove a corpse counter from Scavenging Ghoul: Regenerate Scavenging Ghoul.
Raise Dead
Return target creature card from your graveyard to your hand.
Zombie Master
Other Zombie creatures have swampwalk. (They can’t be blocked as long as defending player controls a Swamp.)
Other Zombies have “: Regenerate this permanent.”