Opal Archangel

When an opponent casts a creature spell, if Opal Archangel is an enchantment, Opal Archangel becomes a 5/5 Angel creature with flying and vigilance.

Firestorm

As an additional cost to cast this spell, discard X cards.
Firestorm deals X damage to each of X targets.

Firestorm

As an additional cost to cast this spell, discard X cards.
Firestorm deals X damage to each of X targets.

Dakmor Plague

Dakmor Plague deals 3 damage to each creature and each player.

Raging Goblin

Haste (This creature can attack and as soon as it comes under your control.)

Deep Wood

Cast this spell only during the declare attackers step and only if you’ve been attacked this step.
Prevent all damage that would be dealt to you this turn by attacking creatures.

Furnace Brood

: Target creature can’t be regenerated this turn.

Fade Away

For each creature, its controller sacrifices a permanent unless they pay .

Nausea

All creatures get -1/-1 until end of turn.

Equilibrium

Whenever you cast a creature spell, you may pay . If you do, return target creature to its owner’s hand.

Elven Rite

Distribute two +1/+1 counters among one or two target creatures.

Acidic Sliver

All Slivers have “, Sacrifice this permanent: This permanent deals 2 damage to any target.”

Horn of Greed

Whenever a player plays a land, that player draws a card.

Shaman en-Kor

: The next 1 damage that would be dealt to Shaman en-Kor this turn is dealt to target creature you control instead.
: The next time a source of your choice would deal damage to target creature this turn, that damage is dealt to Shaman en-Kor instead.

Power Sink

Counter target spell unless its controller pays . If that player doesn’t, they tap all lands with mana abilities they control and lose all unspent mana.

Auratog

Sacrifice an enchantment: Auratog gets +2/+2 until end of turn.

Mindwhip Sliver

All Slivers have “, Sacrifice this permanent: Target player discards a card at random. Activate this ability only any time you could cast a sorcery.”

Overrun

Creatures you control get +3/+3 and gain trample until end of turn.