Naturalize

Destroy target artifact or enchantment.

Primal Forcemage

Whenever another creature you control enters, that creature gets +3/+3 until end of turn.

Orcish Artillery

: Orcish Artillery deals 2 damage to any target and 3 damage to you.

Raging Goblin

Haste (This creature can attack and as soon as it comes under your control.)

Hollow Dogs

Whenever Hollow Dogs attacks, it gets +2/+0 until end of turn.

Orcish Artillery

: Orcish Artillery deals 2 damage to any target and 3 damage to you.

Naturalize

Destroy target artifact or enchantment.

Raging Goblin

Haste (This creature can attack and as soon as it comes under your control.)

Hollow Dogs

Whenever Hollow Dogs attacks, it gets +2/+0 until end of turn.

Naturalize

Destroy target artifact or enchantment.

Torii Watchward

Vigilance (Attacking doesn’t cause this creature to tap.)
Soulshift 4 (When this creature dies, you may return target Spirit card with mana value 4 or less from your graveyard to your hand.)

Sauté

Sauté deals 3½ damage to any target.

Topsy Turvy

The phases of each player’s turn are reversed. (The phases are, in reverse order, ending, second main, combat, first main, and beginning.)
As long as there are more than two players in the game, the turn order is reversed.

Well of Lost Dreams

Whenever you gain life, you may pay , where X is less than or equal to the amount of life you gained. If you do, draw X cards.

Ageless Entity

Whenever you gain life, put that many +1/+1 counters on Ageless Entity.

Raging Goblin

Haste (This creature can attack and as soon as it comes under your control.)

Raging Goblin

Haste (This creature can attack and as soon as it comes under your control.)

Shock Troops

Sacrifice Shock Troops: It deals 2 damage to any target.

Shock Troops

Sacrifice Shock Troops: It deals 2 damage to any target.

Thoughtbound Primoc

Flying
At the beginning of your upkeep, if a player controls more Wizards than each other player, the player who controls the most Wizards gains control of Thoughtbound Primoc.

Necra Disciple

, : Add one mana of any color.
, : Prevent the next 1 damage that would be dealt to any target this turn.