Mindwhip Sliver

All Slivers have “, Sacrifice this permanent: Target player discards a card at random. Activate this ability only any time you could cast a sorcery.”

Overrun

Creatures you control get +3/+3 and gain trample until end of turn.

Precognition

At the beginning of your upkeep, you may look at the top card of target opponent’s library. If you do, you may put that card on the bottom of that player’s library.

Suq’Ata Lancer

Haste
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)

Honorable Passage

The next time a source of your choice would deal damage to any target this turn, prevent that damage. If damage from a red source is prevented this way, Honorable Passage deals that much damage to the source’s controller.

Familiar Ground

Each creature you control can’t be blocked by more than one creature.

Fire Whip

Enchant creature you control
Enchanted creature has “: This creature deals 1 damage to any target.”
Sacrifice Fire Whip: Fire Whip deals 1 damage to any target.

Firestorm

As an additional cost to cast this spell, discard X cards.
Firestorm deals X damage to each of X targets.

Scavenger Folk

, , Sacrifice Scavenger Folk: Destroy target artifact.

Binding Grasp

Enchant creature
At the beginning of your upkeep, sacrifice Binding Grasp unless you pay .
You control enchanted creature.
Enchanted creature gets +0/+1.

Righteous Aura

, Pay 2 life: The next time a source of your choice would deal damage to you this turn, prevent that damage.

Honorable Passage

The next time a source of your choice would deal damage to any target this turn, prevent that damage. If damage from a red source is prevented this way, Honorable Passage deals that much damage to the source’s controller.

Knight of Valor

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
: Each creature without flanking blocking Knight of Valor gets -1/-1 until end of turn. Activate this ability only once each turn.

Suq’Ata Lancer

Haste
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)

Marble Diamond

Marble Diamond enters the battlefield tapped.
: Add .

Floodgate

Defender (This creature can’t attack.)
When Floodgate has flying, sacrifice it.
When Floodgate leaves the battlefield, it deals damage equal to half the number of Islands you control, rounded down, to each nonblue creature without flying.

Rocky Tar Pit

Rocky Tar Pit enters the battlefield tapped.
, Sacrifice Rocky Tar Pit: Search your library for a Swamp or Mountain card, put it onto the battlefield, then shuffle your library.

Soul Rend

Destroy target creature if it’s white. A creature destroyed this way can’t be regenerated.
Draw a card at the beginning of the next turn’s upkeep.