Avatar of the Resolute

Reach, trample
Avatar of the Resolute enters with a +1/+1 counter on it for each other creature you control with a +1/+1 counter on it.

Silumgar Sorcerer

Flash (You may cast this spell any time you could cast an instant.)
Flying
Exploit (When this creature enters, you may sacrifice a creature.)
When Silumgar Sorcerer exploits a creature, counter target creature spell.

Grave Strength

Choose target creature. Mill three cards, then put a +1/+1 counter on that creature for each creature card in your graveyard. (To mill three cards, put the top three cards of your library into your graveyard.)

Mournwillow

Haste
Delirium — When Mournwillow enters, if there are four or more card types among cards in your graveyard, creatures with power 2 or less can’t block this turn.

Silumgar Sorcerer

Flash (You may cast this spell any time you could cast an instant.)
Flying
Exploit (When this creature enters, you may sacrifice a creature.)
When Silumgar Sorcerer exploits a creature, counter target creature spell.

Thriving Turtle

When Thriving Turtle enters, you get (two energy counters).
Whenever Thriving Turtle attacks, you may pay . If you do, put a +1/+1 counter on it.

Council’s Judgment

Will of the council — Starting with you, each player votes for a nonland permanent you don’t control. Exile each permanent with the most votes or tied for most votes.

Meddling Mage

As Meddling Mage enters, choose a nonland card name.
Spells with the chosen name can’t be cast.

Council’s Judgment

Will of the council — Starting with you, each player votes for a nonland permanent you don’t control. Exile each permanent with the most votes or tied for most votes.

Meddling Mage

As Meddling Mage enters, choose a nonland card name.
Spells with the chosen name can’t be cast.

Languish

All creatures get -4/-4 until end of turn.

Lash of Thorns

Target creature gets +2/+1 and gains deathtouch until end of turn.

Grave Strength

Choose target creature. Mill three cards, then put a +1/+1 counter on that creature for each creature card in your graveyard. (To mill three cards, put the top three cards of your library into your graveyard.)

Languish

All creatures get -4/-4 until end of turn.

Languish

All creatures get -4/-4 until end of turn.

Reaper of the Wilds

Whenever another creature dies, scry 1.
: Reaper of the Wilds gains deathtouch until end of turn.
: Reaper of the Wilds gains hexproof until end of turn.

Languish

All creatures get -4/-4 until end of turn.

Thriving Turtle

When Thriving Turtle enters, you get (two energy counters).
Whenever Thriving Turtle attacks, you may pay . If you do, put a +1/+1 counter on it.

Mournwillow

Haste
Delirium — When Mournwillow enters, if there are four or more card types among cards in your graveyard, creatures with power 2 or less can’t block this turn.

Languish

All creatures get -4/-4 until end of turn.

Languish

All creatures get -4/-4 until end of turn.