Beacon Behemoth

: Target creature with power 5 or greater gains vigilance until end of turn.

Soul’s Majesty

Draw cards equal to the power of target creature you control.

Cylian Sunsinger

: Cylian Sunsinger and each other creature with the same name as it get +3/+3 until end of turn.

Wren’s Run Vanquisher

As an additional cost to cast this spell, reveal an Elf card from your hand or pay .
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

Nameless Inversion

Changeling (This card is every creature type.)
Target creature gets +3/-3 and loses all creature types until end of turn.

Bloodthorn Taunter

Haste
: Target creature with power 5 or greater gains haste until end of turn.

Naya Charm

Choose one —
• Naya Charm deals 3 damage to target creature.
• Return target card from a graveyard to its owner’s hand.
• Tap all creatures target player controls.

Lush Growth

Enchant land
Enchanted land is a Mountain, Forest, and Plains.

Godtoucher

, : Prevent all damage that would be dealt to target creature with power 5 or greater this turn.

Rakeclaw Gargantuan

: Target creature with power 5 or greater gains first strike until end of turn.

Scarecrone

, Sacrifice a Scarecrow: Draw a card.
, : Return target artifact creature card from your graveyard to the battlefield.

Wake Thrasher

Whenever a permanent you control becomes untapped, Wake Thrasher gets +1/+1 until end of turn.

Aerie Ouphes

Sacrifice Aerie Ouphes: It deals damage equal to its power to target creature with flying.
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner’s control with a -1/-1 counter on it.)

Soot Imp

Flying
Whenever a player casts a nonblack spell, that player loses 1 life.

Wickerbough Elder

Wickerbough Elder enters the battlefield with a -1/-1 counter on it.
, Remove a -1/-1 counter from Wickerbough Elder: Destroy target artifact or enchantment.

Glamer Spinners

Flash
Flying
When Glamer Spinners enters the battlefield, attach all Auras enchanting target permanent to another permanent with the same controller.

Ballynock Cohort

First strike
Ballynock Cohort gets +1/+1 as long as you control another white creature.

Torpor Dust

Flash
Enchant creature
Enchanted creature gets -3/-0.

Boartusk Liege

Trample
Other red creatures you control get +1/+1.
Other green creatures you control get +1/+1.

Boggart Arsonists

Plainswalk (This creature can’t be blocked as long as defending player controls a Plains.)
, Sacrifice Boggart Arsonists: Destroy target Scarecrow or Plains.

Tattermunge Duo

Whenever you cast a red spell, Tattermunge Duo gets +1/+1 until end of turn.
Whenever you cast a green spell, Tattermunge Duo gains forestwalk until end of turn. (It can’t be blocked as long as defending player controls a Forest.)

Fendeep Summoner

: Up to two target Swamps each become 3/5 Treefolk Warrior creatures in addition to their other types until end of turn.