Khenra Scrapper

Menace
You may exert Khenra Scrapper as it attacks. When you do, it gets +2/+0 until end of turn. (An exerted creature won’t untap during your next untap step.)

Epic Proportions

Flash
Enchant creature
Enchanted creature gets +5/+5 and has trample.

Divest

Target player reveals their hand. You choose an artifact or creature card from it. That player discards that card.

Corpse Hauler

, Sacrifice Corpse Hauler: Return another target creature card from your graveyard to your hand.

Scarecrone

, Sacrifice a Scarecrow: Draw a card.
, : Return target artifact creature card from your graveyard to the battlefield.

Pacifism

Enchant creature
Enchanted creature can’t attack or block.

Goblin Shortcutter

When Goblin Shortcutter enters the battlefield, target creature can’t block this turn.

Containment Priest

Flash
If a nontoken creature would enter the battlefield and it wasn’t cast, exile it instead.

Colossal Dreadmaw

Trample (This creature can deal excess combat damage to the player or planeswalker it’s attacking.)

Zirda, the Dawnwaker

Companion — Each permanent card in your starting deck has an activated ability. (If this card is your chosen companion, you may put it into your hand from outside the game for as a sorcery.)
Abilities you activate that aren’t mana abilities cost less to activate. This effect can’t reduce the mana in that cost to less than one mana.
, : Target creature can’t block this turn.

Yidaro, Wandering Monster

Trample, haste
Cycling
When you cycle Yidaro, Wandering Monster, shuffle it into your library from your graveyard. If you’ve cycled a card named Yidaro, Wandering Monster four or more times this game, put it onto the battlefield from your graveyard instead. (Do this before you draw.)

Yidaro, Wandering Monster

Trample, haste
Cycling
When you cycle Yidaro, Wandering Monster, shuffle it into your library from your graveyard. If you’ve cycled a card named Yidaro, Wandering Monster four or more times this game, put it onto the battlefield from your graveyard instead. (Do this before you draw.)

Yidaro, Wandering Monster

Trample, haste
Cycling
When you cycle Yidaro, Wandering Monster, shuffle it into your library from your graveyard. If you’ve cycled a card named Yidaro, Wandering Monster four or more times this game, put it onto the battlefield from your graveyard instead. (Do this before you draw.)

Gyruda, Doom of Depths

Companion — Your starting deck contains only cards with even converted mana costs. (If this card is your chosen companion, you may put it into your hand from outside the game for any time you could cast a sorcery.)
When Gyruda enters the battlefield, each player mills four cards. Put a creature card with an even converted mana cost from among the milled cards onto the battlefield under your control.

Zirda, the Dawnwaker

Companion — Each permanent card in your starting deck has an activated ability. (If this card is your chosen companion, you may put it into your hand from outside the game for any time you could cast a sorcery.)
Abilities you activate that aren’t mana abilities cost less to activate. This effect can’t reduce the mana in that cost to less than one mana.
, : Target creature can’t block this turn.

Zirda, the Dawnwaker

Companion — Each permanent card in your starting deck has an activated ability. (If this card is your chosen companion, you may put it into your hand from outside the game for any time you could cast a sorcery.)
Abilities you activate that aren’t mana abilities cost less to activate. This effect can’t reduce the mana in that cost to less than one mana.
, : Target creature can’t block this turn.